[MPlayer-dev-eng] [PATCH] EOSD support for VDPAU
Grigori G
greg at chown.ath.cx
Sun Feb 22 17:27:13 CET 2009
Reimar Döffinger wrote:
> Brainfart, after
>> j = eosd_max_surfaces;
> there was supposed to be
>> eosd_max_surfaces *= 2;
>
Yes, but I missed too that this wouldn't in fact allocate any more space. ;)
Also,
> Also, you do not free those surfaces in uninit it seems?
I was under the impression that destroying a VdpDevice also destroys all
objects belonging to it. Reading the API docs again, this doesn't seem
to be the case. They're destroyed when the the display gets preempted,
guess I misinterpreted that last time...
Grigori
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