[MPlayer-dev-eng] Direct3D OSD discussion
Georgi Petrov
gogothebee at gmail.com
Fri Nov 28 21:07:07 CET 2008
Another question - I haven't see Jim's code yet (I await patch
commit), but - we are going to have OSD's texture equal to the current
scaled resolution, so we have pixel-perfect OSD, right? I don't want
OSD to be of lower resolution and scaled by the HW later. Nevertheless
- Jim may commit his current code, so I can review it and make
improvements in this aspect.
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