[MPlayer-dev-eng] [PATCH] Direct3D BGR 32/16/15 support
Georgi Petrov
gogothebee at gmail.com
Mon Nov 24 19:15:27 CET 2008
I attach the support for BGR 32/16/15. It seems that Direct3D supports
only BGR (from MPlayer's perspective) and RGB (from it's own) and
doesn't support the "MPlayer's RGB". That would be BGR from Direct3D's
point of view. OpenGL driver uses BGRA as well, so I suppose this is
just right.
I've tested the three modes with:
-vf format=bgr32
-vf format=bgr16
-vf format=bgr15
They work just fine.
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