[MPlayer-dev-eng] [PATCH] Direct3D libvo driver

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Wed Nov 19 22:52:23 CET 2008


On Wed, Nov 19, 2008 at 11:20:36PM +0200, Uoti Urpala wrote:
> On Wed, 2008-11-19 at 22:58 +0200, Georgi Petrov wrote:
> > I've changed the name of all variables and functions according to your
> > coding style. It wasn't easy, but I want to follow MPlayer's coding
> > style as close as possible.
> 
> If you're really trying to use a standard style "as close as possible"
> there are a couple of other things:

While the priv thing has its merits I can't really see much point in all
these cosmetics, you can't change the direct3d code so it will stick out
like a sore thumb either way, either it is inconsistent with the
D3D/Windows stuff or with the MPlayer stuff.
And there should really be very little code left that does not involve
D3D calls.
The panscan stuff really is not supposed to stay as it is, and the idea
of committing was only to make development easier, not for everyone to start their
favourite bikeshed after the fact, creating extra work for everyone but
themselves.

Greetings,
Reimar Döffinger



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