[MPlayer-dev-eng] [PATCH] Color SPU rendering
ben at geexbox.org
Tue Jan 29 23:27:55 CET 2008
Reimar Döffinger a écrit :
> On Tue, Jan 29, 2008 at 09:15:27PM +0100, Benjamin Zores wrote:
>> Benjamin Zores a écrit :
>>> On Jan 28, 2008 11:07 AM, Ötvös Attila <oattila at chello.hu> wrote:
>>>> Ezzel a dátummal: Sunday 27 January 2008 12.21.00 Benjamin Zores ezt írta:
>>>> Hi Benjamin Zores!
>>>>> In an attempt to start the color spu patchset for dvdnav, here's a first
>>>>> It adds a new VO control that will be used to ask each vo which
>>>>> colorspace it can use to render SPUs.
>>>>> Next patch will implement this VOCTRL for each vo driver.
>>>> I make color SPU patchset.
>>>> This patchs support color spu in vo's (VOCTRL_COLOROSD_SUPPORT and draw U,V
>>>> planes if need/available).
>>> Who has some good knowledge of libvo/ to review these patches ?
>> Same player shoots again ...
>> No one's there with enough knowledge of libvo internals ?
> Well, there is not really anything really libvo specific in these
> Also the biggest questions about it are:
> 1) How is this supposed to compile at all? It uses some dp variable that is
> not declared at all.
It is declared in the colorspu-add-dp-to-draw_alpha.patch file, attached
with Attila's mail from 2008.01.28 11:05am.
> 2) What is that VOCTRL_GUISUPPORT supposed to do? I can't see how the
> return value is supposed to be useful in any way.
I've missed this one.
Probably related to GUI, so unrelated to SPU support right now.
Only VOCTRL_COLOROSD_SUPPORT should be necessary.
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