[MPlayer-dev-eng] [PATCH] Override default codec path

Diego Biurrun diego at biurrun.de
Sun Jan 27 17:58:56 CET 2008


On Mon, Jan 28, 2008 at 01:16:52AM +0900, KO Myung-Hun wrote:
>
> Diego Biurrun wrote:
>> On Sun, Jan 27, 2008 at 11:47:36PM +0900, KO Myung-Hun wrote:
>>   
>>> Diego Biurrun wrote:
>>>     
>>>> On Sun, Jan 27, 2008 at 01:11:29PM +0900, KO Myung-Hun wrote:
>>>>         
>>>>> This patch enable to override default codec path using
>>>>> 'MPLAYER_CODECS_DIR' env. var.
>>>>>         
>>>> Why?
>>>>       
>>> To share common DLLs with other player on the file system without 'link' 
>>> feature.
>>
>> Why not configure MPlayer to use that common directory in the first
>> place?  What other players are you referring to?
>>   
> If using MPlayer by compiling its sources, 'configure' can solve this 
> problem. But in case of binary distribution, the directory where Win32 DLLs 
> are placed cannot be guessed. And the player I referred to was 
> 'WarpVision'.

Where does WarpVision place the binary codecs?  Why not compile OS/2
MPlayer in a way that it uses that directory by default?

Also, IIUC this only affects Windows DLLs.  Such a change should be done
in a generic fashion and affect all types of binary codecs.

Diego



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