[MPlayer-dev-eng] [PATCH] support run command with specific osd_level
Ulion
ulion2002 at gmail.com
Fri Feb 1 01:51:41 CET 2008
2008/2/1, Reimar Döffinger <Reimar.Doeffinger at stud.uni-karlsruhe.de>:
> Hello,
> On Fri, Feb 01, 2008 at 12:42:53AM +0800, Ulion wrote:
> > 2008/1/31, Reimar Döffinger <Reimar.Doeffinger at stud.uni-karlsruhe.de>:
> > > Well, is the fact that it is something unrelated not a good reason not
> > > to do half of the patch now and the other half later?
> > > Especially since this code will almost certainly not stay like this when
> > > you do the other patch, since I certainly would object to a patch that
> > > duplicates the
> > > > while (str[0] == ' ' || str[0] == '\t')
> > > > ++str;
> > > or equivalent 5 times (a guesstimate of how often this would be needed).
> >
> > ok, here's the code you want, check it.
> > also moved the force_osd_level and force_seek_osd_level into mpctx as
> > Uoti's request.
>
> I finally have been able to understand what your patch does, it did not
> quite fit with what I imagined it would do.
not exactly.
> I imagined that it would just change the verbosity of osd messages for
> the displayed command, but it seems that instead you tried to make it
> behave mostly the same as setting the osd level, then executing the
> command and the restoring the osd level, with some additional special
> behaviour hacks for seeking (enabling the time display OSD that normally
> has little to do with seeking).
> What I mean to say, it seems to be coded specifically to one special
> purpose.
> You know how much I dislike that, thus I want to propose attached patch,
> to compare behaviour and discuss how we can get something that is
> acceptable for everyone with as few hacks as possible.
> I think that the input.c and command.c (excluding the seek_osd_level
> part) parts to be without problems, do you think it is okay to apply
> these right away?
An osd msg currently will be put into osd stack, and if it match the
osd_level when update_osd_msgs get called, it will be choose and
displayed. Normally an osd msg will keep in the osd stack for 5
seconds.
Check these lines of my patch:
+ // Force to disable osd msgs.
+ if (mpctx->force_osd_level == 0)
+ return;
+ // Force to display osd msgs matching the force_osd_level.
+ if (mpctx->force_osd_level > 0 && level <= mpctx->force_osd_level)
+ level = 0;
This is expected behavior, but your patch missed it.
osd msgs generated by an 'osd_level 0' prefix, should never get
displayed even after the command the osd_level is restored to max 3
immediately. Simply change the runtime osd_level to zero won't do that
for us.
And also, osd msgs generated by an 'osd_level N' prefix with the msg
level lower or equals to N should keep be displayed for a while even
after run the command the osd_level is restored to 0 immediately.
Then your patch is suit here. If there's no other objection, I will
commit my patch later of today.
--
Ulion
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