[MPlayer-dev-eng] Direct3D VO question

Georgi Petrov gogothebee at gmail.com
Wed Dec 31 13:10:17 CET 2008


Hi,

Reimar, you probably can answer my question. What important parts of
the Direct3D driver are still missing? I mean - what's the area I
should focus on?

>From my perspective:

1. The smooth resize patch (I submitted an improved one 1-2 days ago).
2. Direct rendering
3. Equalizer

The big question is: should I develop DR at all? Is it used anywhere
at all? Not that it is a big issue, I'm just asking.

Anything else I'm missing?



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