[MPlayer-dev-eng] [PATCH] - No Reset of D3D device on resize

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Fri Dec 12 10:37:50 CET 2008


On Fri, Dec 12, 2008 at 11:28:52AM +0200, Georgi Petrov wrote:
> >> but we need larger backbuffer allocation and changing of viewport later only for WinID >=0 case.
> >
> > You still haven't explained why you think that.
> 
> Because with WinID < 0 (which means MPlayer's own window), w32_common
> code actually doesn't update the video window while the user is
> resizing. The video freezes, so we don't need smooth resize handling.

Well, that may be the current behaviour, but it is a bug, it is not how
MPlayer should behave. Unfortunately I do not know of an easy way to
avoid that "program hangs when moving window" problem, but you can be
sure I will change it as soon as I find a sane way, so better don't rely
on that bug.

Greetings,
Reimar Döffinger



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