[MPlayer-dev-eng] Direct3D OSD discussion

Reimar Döffinger Reimar.Doeffinger at stud.uni-karlsruhe.de
Mon Dec 8 12:18:22 CET 2008


Hello,
On Mon, Dec 08, 2008 at 11:22:41AM +0100, Reimar Döffinger wrote:
> On Mon, Dec 08, 2008 at 09:14:59AM +0200, Georgi Petrov wrote:
> > I vote for inclusion now. If there are some indent / spacing issues,
> > I'll fix them after the patch is commited. We need the OSD.
> 
> Have you tested it?
> Also there is still almost the same buffer flow problem: the allocated
> texture may be smaller than the arguments to vo_draw_text, allowing for
> a buffer overflow.
> There are also minor issues like the expression to select
> non-power-of-two texture is extremely overcomplicated (e.g. !(a ^ b) is
> the same as a == b) and also wrong.
> I guess I can go over it myself and fix it when I got a bit of time.

This one should be better, but I could not test since wine is currently
broken on my system.
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