[MPlayer-dev-eng] Aspect Ratio Detection
Alexander Roalter
alex at roalter.it
Mon Jun 18 12:56:57 CEST 2007
Carl Eugen Hoyos wrote:
> Alexander Roalter wrote:
>
> [...]
> (Not commenting on the actual change.)
>
>> - mp_msg(MSGT_VFILTER, MSGL_INFO, MSGTR_MPCODECS_CropArea,
>> - vf->priv->x1,vf->priv->x2,
>> - vf->priv->y1,vf->priv->y2,
>> - w,h,x,y);
>> + mp_msg(MSGT_VFILTER, MSGL_INFO, MSGTR_MPCODECS_CropArea,
>> + vf->priv->x1,vf->priv->x2,
>> + vf->priv->y1,vf->priv->y2, ratio * stretch,
>> + w,h,x,y);
>>
>> +// mp_msg(MSGT_VFILTER, MSGL_INFO, MSGTR_MPCODECS_CropArea,
>> +// vf->priv->x1,vf->priv->x2,
>> +// vf->priv->y1,vf->priv->y2,
>> +// w,h,x,y);
>>
>> +
>
> Everything except the line containing "ratio * stretch" is considered
> cosmetic changes here: These are a reason for rejection, so you will
> have to resend with all other cited lines unchanged. (And please keep
> the tab in this changed line.)
Ok, here we go again, maybe I better stick with vi and don't change my
editor all the time...
--
cheers,
Alex
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