[MPlayer-dev-eng] Aspect Ratio Detection

Alexander Roalter alex at roalter.it
Mon Jun 18 12:56:57 CEST 2007


Carl Eugen Hoyos wrote:
> Alexander Roalter wrote:
> 
> [...]
> (Not commenting on the actual change.)
> 
>> -    mp_msg(MSGT_VFILTER, MSGL_INFO, MSGTR_MPCODECS_CropArea,
>> -	vf->priv->x1,vf->priv->x2,
>> -	vf->priv->y1,vf->priv->y2,
>> -	w,h,x,y);
>> +        mp_msg(MSGT_VFILTER, MSGL_INFO, MSGTR_MPCODECS_CropArea,
>> +    	vf->priv->x1,vf->priv->x2,
>> +    	vf->priv->y1,vf->priv->y2, ratio * stretch,
>> +    	w,h,x,y);
>>  
>> +//    mp_msg(MSGT_VFILTER, MSGL_INFO, MSGTR_MPCODECS_CropArea,
>> +//	vf->priv->x1,vf->priv->x2,
>> +//	vf->priv->y1,vf->priv->y2,
>> +//	w,h,x,y);
>>  
>> +
> 
> Everything except the line containing "ratio * stretch" is considered
> cosmetic changes here: These are a reason for rejection, so you will
> have to resend with all other cited lines unchanged. (And please keep
> the tab in this changed line.)

Ok, here we go again, maybe I better stick with vi and don't change my 
editor all the time...

-- 
cheers,
Alex
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