[MPlayer-dev-eng] [PATCH] make mplayer's liblzo support compile with lzo 2.x

Diego Biurrun diego at biurrun.de
Wed Jan 31 15:44:06 CET 2007


On Wed, Jan 31, 2007 at 10:16:33AM +0100, Reimar Doeffinger wrote:
> On Wed, Jan 31, 2007 at 09:44:40AM +0100, Diego Biurrun wrote:
> > On Tue, Jan 30, 2007 at 06:22:17PM +0100, Reimar Döffinger wrote:
> > > Horrible because it is 20 % slower. Which probably means that whatever
> > > uses it will need now 0.12 % instead of 0.1 % CPU with that kind of
> > > modern CPU...
> > 
> > It's still significant and since upgrading should not be that hard ..
> 
> I won't object to someone doing it, as long as that someone is not me.

I'll look into it.

> > > > If it's faster, is there a reason left to keep liblzo support apart from
> > > > encoding?
> > > 
> > > Probably not (and encoding is only a point for minilzo, we can not use
> > > liblzo for it anyway), except that I did not yet port stuff to use it.
> > 
> > Port stuff to what?  I don't quite follow you here.
> 
> To the ffmpeg LZO API.

Do it and we can think about dropping the other lzo implementations
sooner ..

Diego




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