[MPlayer-dev-eng] [PATCH] VFCTRL_PERIODIC_UPDATE
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Thu Jan 11 10:32:11 CET 2007
Hello,
On Thu, Jan 11, 2007 at 05:58:07AM +0200, Uoti Urpala wrote:
> On Wed, 2007-01-10 at 20:35 -0500, Jason Tackaberry wrote:
> > Because this allows updating the vo during the sleep loops, if the
> > vfctrl is consumed, it sleeps for smaller intervals to allow more
> > frequent updating. In the case where the vctrl isn't consumed (the
>
> Most of the changes related to this seem quite stupid:
>
> +static int periodic_update(vf_instance_t *vf, vo_functions_t *vo,
> + float time_avail) {
> + int res;
> + if (!vf) return 0;
> + if (time_avail < 0.01) return 1;
>
> So here updates are skipped if there's less than 10 ms free time between
> decoding a frame and showing it. Maybe sensible, but note that this
> disables updates completely if for example 50 FPS video takes more than
> 50% CPU. Also the return value 1 is probably wrong given the rest of the
> code below.
Which is no problem, the main point is to allow filters to change the content
when the fps is very low, < 10 fps or even paused.
> - while ( (cmd = mp_input_get_cmd(20, 1, 1)) == NULL) {
> + while ( (cmd = mp_input_get_cmd(3, 1, 1)) == NULL) {
>
> + if (sh_video && periodic_update(sh_video->vfilter, video_out, 1))
> + usec_sleep(1000);
> + else
> usec_sleep(20000);
>
> The original sleeps were quite short already. Do you really have a valid
> reason to make them shorter? If you're trying to show video with good
> timing in the overlay then there should be a proper timing mechanism for
> it instead; if you aren't trying to do that then a couple dozen ms here
> shouldn't matter. Your values here are also shorter than the 10 ms
> "sanity check" in periodic_update.
Well, the original values would mean a maximum sleep time of 40 ms, if
you add to that a not impossible 20 ms that the periodic_update might
need, you get a maximum frame rate of 16 fps for the overlay filter in
paused mode, which is quite bad even if precise timing does not matter
so much.
Greetings,
Reimar Döffinger
More information about the MPlayer-dev-eng
mailing list