[MPlayer-dev-eng] [HACK] fix compilation for menu and gui
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Wed Feb 21 18:36:49 CET 2007
Hello,
On Wed, Feb 21, 2007 at 06:24:07PM +0100, Aurelien Jacobs wrote:
[...]
IMO this should be done in a way that avoids the includes in most
places, e.g. by using void * instead of MPContext * and casting where
needed.
> -extern play_tree_iter_t* playtree_iter;
>
> struct list_entry_s {
> struct list_entry p;
> @@ -60,20 +69,20 @@
> mp_cmd_t* c;
>
>
> - if(playtree_iter->tree == mpriv->p.current->pt)
> + if(menu->ctx->playtree_iter->tree == mpriv->p.current->pt)
> break;
you can avoid most of the changes here by adding near the start of the
function
play_tree_iter_t* playtree_iter = menu->ctx->playtree_iter;
Greetings,
Reimar Döffinger
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