[MPlayer-dev-eng] [PATCH] DivX6 support

Ivan Kalvachev ikalvachev at gmail.com
Mon Jun 19 09:26:56 CEST 2006


2006/6/19, Dominik 'Rathann' Mierzejewski <dominik at rangers.eu.org>:
> Here's a preliminary but already working interface to DivX6 .so decoder
> based on vd_divx4.c.
>
> The decoder binary and headers can be downloaded from
> http://download.divx.com/labs/divx611-20060201-gcc4.0.1.tar.gz
>
> TODO:
> - implement control()
> - fix YV12 csp
>
> Feedback welcome.

I think it would be better to use EXPORT mpi type.
>From the code I see that divx6 takes only one pointer (and one stride/width).

The problem is that MPlayer may position the UV planes in compleatly
unexpected way. (alignement etc...).
I dare to remind you that yv12 is actually YVU (aka reverse UV). It
doesn't matter for MPlayer that uses pointers to them, but it would
matter to divx6 that will place them sequentially into the single
buffer.



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