[MPlayer-dev-eng] Adding threaded functionality to mplayer NODAEMON
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Fri Sep 10 16:00:28 CEST 2004
Hi,
> 20ms of audio, sync frame, check keyboard, etc, etc. With the thread
> approach you would likely try to decode 25 frames, then decode 20sec of
> audio, and then you have only a small number of threads doing actions
25 decoded frames at 1024x768 in RGBA: 1024*768*4*25= ca. 75 MB! I'd
prefer MPlayer to use a bit less memory than that!
Greetings,
Reimar Döffinger
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