[MPlayer-dev-eng] DMA or not DMA

D Richard Felker III dalias at aerifal.cx
Wed Nov 24 17:06:57 CET 2004


On Wed, Nov 24, 2004 at 05:55:17PM +0200, Ville Syrjälä wrote:
> On Wed, Nov 24, 2004 at 10:56:29AM -0500, D Richard Felker III wrote:
> > On Wed, Nov 24, 2004 at 12:22:24PM +0200, Ville Syrjälä wrote:
> > > On Wed, Nov 24, 2004 at 10:28:24AM +0100, Attila Kinali wrote:
> > > > Hi,
> > > > 
> > > > In a discussion on the open-graphics mailinglist the question DMA 
> > > > came up. Basicaly why players like MPlayer don't use DMA but do 
> > > > instead a mem2pci/agp copy.
> > > > 
> > > > >From the discussion, i musst say, that i don't see a real
> > > > problem to use DMA and that it would gain some performance.
> > > > 
> > > > If DMA with MPlayer is just a matter of setting up a DMA-channel,
> > > > then i will try to patch mga_vid to use it instead (but that
> > > > wont be before the christmas break and after the 2.6 port is finished)
> > > > 
> > > > Do you see any problems with DMA or would it be just a straight
> > > > forward implement and forget thing ?
> > > 
> > > The problem is multiple drivers trying to use the hardware at the same 
> > > time.
> > 
> > maybe for some people; i don't care about this though. i don't use any
> > other drivers that use dma.
> 
> The problem isn't with DMA but with the accelerator.

i don't use any other drivers that use accelerator, either...

rich




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