[MPlayer-dev-eng] [PATCH] fix in screen resolution detection by the gui (correction)
Reimar Döffinger
Reimar.Doeffinger at stud.uni-karlsruhe.de
Thu May 6 23:16:58 CEST 2004
Hi,
> +#ifdef HAVE_XF86VM
> + {
> + int clock;
> + XF86VidModeModeLine modeline;
> +
> + wsOrgX = wsOrgY = 0;
> + XF86VidModeGetModeLine( wsDisplay,wsScreen,&clock ,&modeline );
> + wsMaxX=modeline.hdisplay;
> + wsMaxY=modeline.vdisplay;
> + }
> +#endif
> {
> - wsOrgX = wsOrgY = 0;
> - wsMaxX=DisplayWidth( wsDisplay,wsScreen );
> - wsMaxY=DisplayHeight( wsDisplay,wsScreen );
> + if ( !wsOrgX ) wsOrgX = 0;
> + if ( !wsOrgY ) wsOrgY = 0;
> + if ( !wsMaxX ) wsMaxX=DisplayWidth( wsDisplay,wsScreen );
> + if ( !wsMaxY ) wsMaxY=DisplayHeight( wsDisplay,wsScreen );
I guess from your last post that you intend to add some improvements
later on, but could you nevertheless leave that line:
wsOrgX = wsOrgY = 0;
where it is? (and remove those "if ( !wsOrg..)" lines) Better to avoid
unnecessary (and IMHO irritating) changes.
> {
> int decoration = 0;
> -
> if ( win->isFullScreen )
> {
That's not good (cosmetics)...
Greetings,
Reimar Döffinger
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