[MPlayer-dev-eng] Adding threaded functionality to mplayer

Ed Wildgoose lists at wildgooses.com
Wed Aug 25 14:18:10 CEST 2004


What would people say to adding multithreaded coding to mplayer?  The 
idea would be to run the audio decoder and video decoder in their own 
seperate threads. 

The video thread basically just needs to block periodically until it 
gets synchronised with some external sync code to display the next 
frame.  This can happen from a combination of the main event loop, audio 
thread and any external sources (RTC, etc).

Do we support any architectures that make writing threads particularly 
troublesome?  Win32 for example?

Ed W




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