[MPlayer-dev-eng] Adding threaded functionality to mplayer
Ed Wildgoose
lists at wildgooses.com
Wed Aug 25 14:18:10 CEST 2004
What would people say to adding multithreaded coding to mplayer? The
idea would be to run the audio decoder and video decoder in their own
seperate threads.
The video thread basically just needs to block periodically until it
gets synchronised with some external sync code to display the next
frame. This can happen from a combination of the main event loop, audio
thread and any external sources (RTC, etc).
Do we support any architectures that make writing threads particularly
troublesome? Win32 for example?
Ed W
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