[MPlayer-dev-eng] [PATCH] edl mute/unmute must be grouped
Reynaldo H. Verdejo Pinochet
reynaldo at opendot.cl
Thu Aug 19 09:24:31 CEST 2004
mute operations on edl uses 2 slots on the edl_records array,
one of the entries mute the sound, next unmute it, if you
have a MUTE desission when:
(mute desissions * 2 + skip desissions ) -1 == MAX_EDL_ENTRIES
unmute never gets called, so you are left without sound, suppose
no one spot the bug earlier coz on edl.h MAX_EDL_ENTRIES = 1000,
if you change that value to, lets say '6', problem can be easily
reproduced.
grouping mute/unmute operations on a single block when we have
_enough_ room to store the two afore mentioned records, solve
the problem.
btw, I will be trying to implement edl on mencoder.
Best regards
Reynaldo
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--- mplayer.c 2004-08-19 02:48:01.000000000 -0400
+++ ../my_main/mplayer.c 2004-08-19 03:07:35.000000000 -0400
@@ -990,18 +990,17 @@
}
edl_records[ next_edl_array_index ].action = action;
if( action == EDL_MUTE ) {
+ if( next_edl_array_index < MAX_EDL_ENTRIES - 1 ) {
edl_records[ next_edl_array_index ].length_sec = 0;
edl_records[ next_edl_array_index ].start_sec = start;
edl_records[ next_edl_array_index ].stop_sec = start;
next_edl_array_index++;
- if( next_edl_array_index >= MAX_EDL_ENTRIES-1 ) {
- break;
- }
edl_records[ next_edl_array_index-1 ].next = &edl_records[ next_edl_array_index ];
edl_records[ next_edl_array_index ].action = EDL_MUTE;
edl_records[ next_edl_array_index ].length_sec = 0;
edl_records[ next_edl_array_index ].start_sec = stop;
edl_records[ next_edl_array_index ].stop_sec = stop;
+ }
} else {
edl_records[ next_edl_array_index ].length_sec = stop - start;
edl_records[ next_edl_array_index ].start_sec = start;
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