[MPlayer-dev-eng] [PATCH] directx, typo, fs
Sascha Sommer
saschasommer at freenet.de
Wed Apr 9 20:39:37 CEST 2003
> On Sat, Apr 05, 2003 at 03:10:29PM +0200, Sascha Sommer wrote:
> > > It's a common keybinding for windows video players IMHO, so I'm going
> > > to include it in my packages anyway for the sake of those who've never
> > > used mplayer on linux and wouldn't know to hit 'f'. I hope you find
> > > this useful enough to commit, and if not I'll still have it in my
> > > package's patch set, no hurt feelings.
> >
> > Would it help you if I commit a #if 0 ed version that calls control to
> > switch fullscreen?
> > I personally do not like the idea that the behaviour depends on which
window
> > the keyboard focus is on.
> > I like to have the console in foreground.
>
> I don't understand. Even if I call control, it's still only the directx
> window that can recieve alt+enter. It's no less vo-dependant that way.
I meant it is not needed to seperate toggle_fs.
Btw. this should be declared as static void toggle_fs
> The correct fix, I know, is to get the input code to be able to see
> alt+keypresses, but it doesn't. If we define some keycodes for alt+key
> and have directx push them to the buffer, it's still only directx that
> is doing this. The input code in it's current state would have to get
> them from each vo, and that's worse than my way, I think. The best way
> is to patch input/ stuff, but I haven't been able to do it right yet.
Agree.
> But it doesn't matter if you don't commit this part, I'll continue to
It didn't work for me on WIN98.
> package with this patch until the right fix is done. And I don't think
> any user who cares a lot about alt+enter in directx will be compiling
> from source anyway. :)
>
Yes :(
At least the typo fix is in main cvs now.
Thanks,
Sascha
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