[MPlayer-dev-eng] [PATCH] Matrox G400 TV out w/ DirectFB
vektor at dumbterm.net
Mon Nov 11 18:27:03 CET 2002
Ville Syrjälä (syrjala at sci.fi):
> > How's the status of porting CRTC2 code to mga_vid?
> I don't recommend it. It will be quite slow since you'll be forced to
> use sotware scaling. That's unless you also want to write code to
> support the texture engine. That's just one of the reasons I decided
> to implement this with DirectFB.
I just want an API to the TV output as a Y'CbCr surface independent of
the fb device, so that way I can use my TV output while running X and
have them not know about each other.
Right now when I run my TV apps my X goes away.
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