[MPlayer-dev-eng] audio decoding questions
Arpi
arpi at thot.banki.hu
Tue May 21 11:20:07 CEST 2002
Hi,
> I'm still working on raw dv support (video and file format detection works
> already, sound partly).
>
> Well, maybe my problems are very simple, caused by the fact that I usually
> hack in C++.
>
> For the video stuff the decode_foo_init() functions can return a "context
> pointer", which I use to put the decoder (a dv_decoder_t) and some other
> things in. This "context" can be given to the decode_foo(...); function.
>
> Such a context doesn't exist for the audio functions. Where should I put my
> stuff in these cases ? Simply put them globally into my source files ?
not, there are priv fields in structs. you should use sh_audio->context and
sh_video->context in the codecs, and demuxer->priv in the demuxer
they are void* for use to store codec/demuxer specific local data
> My second problem, sound stops after some seconds, and I don't know why.
> decode_frame(start: 0x4058c008, size: 144000, w: 720, h: 576) 6.3% 0 0 0%
> decode_frame(start: 0x4058c008, size: 144000, w: 720, h: 576) 6.2% 0 0 0%
> aA: 11.2 V: 12.8 A-V: -1.612 ct: 0.958 322/322 59% 13% 6.2% 0 0 0%
> DEMUXER: Too many (59 in 8496000 bytes) audio packets in the buffer!
> (maybe you play a non-interleaved stream/file or the codec failed)
>
> What's the reason for the "too many..." error message ?
buffer overflow -as the msg says.
you probably ha sproblem with a-v sync, or badly filled in/out byterates,
so it reads audio faster than video, and after few seconds it has too much
audio to store in 8MB buffer.
note that A-V is not 0, it means you have a-v issue too. probably a/v pts is
not set/calculated right?
> After the first of them the sound stops, after the second one mplayer exits.
A'rpi / Astral & ESP-team
--
Developer of MPlayer, the Movie Player for Linux - http://www.MPlayerHQ.hu
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