[MPlayer-dev-eng] DIRECT RENDERING WITH ANY CARD
nickols_k at mail.ru
Mon Feb 18 17:18:20 CET 2002
On Sun, 17 Feb 2002 19:18:43 -0500 you wrote:
> how much work left til this works with any (or at least most) codecs?
> and, does it work with mga_vid, fbdev, dga, etc, or just with vidix?
It's VIDIX specific only.
About other codecs: please do it yourself or wait until I'll do that
(will have movie and working codecs)
> On Sun, Feb 17, 2002 at 07:00:53PM +0300, Nick Kurshev wrote:
> > Hello!
> > I've implemented direct rendering for any HW (even for matrox g400).
> > In this connexion, could someone (who has not power CPU) publish
> > benchmarks which compare performance with and without direct rendering?
> > (I'm very interested with benchmarks on k6-0-3, Cel1, P2, i.e. cpus
> > which don't have L2 cache (have no mtrr))
> > Direct rendering is enabled in case when movie width can be multiple on
> > pitches of your hardware.
> > For example when movie width is 360 then such movie can be directly rendered
> > into video memory upto HW pitch = 32:
> > 360*2 = 720 = 2D0h = 1011010000b
> > and so on.
> > Using of direct rendering controls -vaa_dr and -vaa_nodr keys!
> > Currently it works only with divxds codecs but in future it wuld be posiible to use
> > that with any other codecs.
> > Example:
> > mplayer -vo xvidix (vesa:vidix) -vc divxds -fs -zoom -vaa_dr -benchmark -frames 1000 movie.avi
> > mplayer -vo xvidix (vesa:vidix) -vc divxds -fs -zoom -vaa_nodr -benchmark -frames 1000 movie.avi
> > Best regards! Nick
> MPlayer-dev-eng mailing list
> MPlayer-dev-eng at mplayerhq.hu
Best regards! Nick
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