[MPlayer-dev-eng] [PATCH] Apple Video (rpza) decoder
Togni Roberto
rtogni at bresciaonline.it
Sun Feb 10 01:48:40 CET 2002
On 2002.02.09 21:03 Mike Melanson wrote:
> On Sat, 9 Feb 2002, Mike Melanson wrote:
>
> > happy to apply the patch, but first I do want to see the sample
> media, so
> > please upload it to the MPlayer FTP in the incoming/ directory.
> We'll likely make it part of our permanent sample archive.
>
> Scratch that; it wasn't too difficult to find some sample
> media. I
> promoted your decoder's status to "working" and committed your work. I
> also put in a request to Gabucino so you'll get your due credit.
Thanks. I'm happy to know it works.
>
> BTW, when you took code from my SMC decoder, were you aware
> that
> the decoder has not officially been blessed as "working" yet?...:) No
Yes. I din't use the decoding portin of your code. I took the block
handling code (ADVANCE_BLOCK) and part of the pixel write code, because
prza shares the same 4x4 pixel logic with smc. I also took the chunk
size code and the BE_* macros to be compatible with non-intel cpu,
since I can't test it on big-endian machines. I changed the while
logic, my codec works with length instead of block counter, because I'm
not sure that a chunk have to encode all blocks (I think you can skip
last blocks if you don't need to encode them in current frame. Please
note that is my assumption, i have no evidence that the rpza encoder
does it).
> matter; your decoder seems to work. But since you now have experience
> reverse engineering algorithms from that weird XAnim code, would you
> be
> able to help me figure out what's wrong with my SMC decoder?
>
I downloaded the sample file form ftp, will look at it tomorrow.
> Thanks...
> --
> -Mike Melanson
>
Ciao,
Roberto
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