[MPlayer-dev-eng] [PATCH] vo_tdfxfb.c clear screen and tiny image bug
Alex Beregszaszi
alex at galaktik.hu
Wed Aug 28 20:23:18 CEST 2002
Hi,
> > + frame_mem = (char*)mmap(0,mga_vid_config.frame_size*mga_vid
> > _config.num_frames,PROT_WRITE,MAP_SHARED,f,0);
> > + frames[0] = frames[0] + 1*mga_vid_config.frame_size;
>
> huh? nice way to sig11...
>
> anwyay what's the sense of moving buffers a frame away?
to separate text mode and graphics (seems that on 3dfx it goes so)
> and the mga vs. fullscreen was discussed already, STFA
the solution would be setting up (correctly) graphics mode in vo_mga (not vo_xmga!)
--
Alex Beregszaszi <alex at naxine.org>
More information about the MPlayer-dev-eng
mailing list