[MPlayer-dev-eng] Re: [Dxr3-devel] dxr3 patch, important!

David Holm dholm at telia.com
Sun Nov 4 18:33:50 CET 2001


Sorry, my involvement right now lies in dxr3 and dxr3 only =)

Derek Greene wrote:

> Kuroy put it in the CVS, so i went ahead and got it out of there...
> It compiled fine,  registed in /proc/mtrr and such (seems so anyhow.)  
> I have no noticeable speed inprovements (going from visuals) however, 
> i have a geforce 2 mx, and a 1.2ghz t-bird and a gig of ram...so speed 
> improvements are not easily seen. :-)
>
>
> My only complaint is the crappy demux error handling the css plugins 
> all have!  instead of either a) attempted to reread or b) skipping 
> that frame i guess it is...not sure have seen how they work... they 
> all either skip to the next chapter, or start over, and usually the 
> error is just something like a piece of dust on the disk or a slight 
> scratch.  IMO, that's crappy. :-)  Maybe I'm wrong and you can explain 
> why?
>
>
>
>
> At 04:35 PM 11/4/2001 +0100, you wrote:
>
>> Congrats, you are now entitled for flameless newbie support for this 
>> and the mplayer patch =D
>>
>> Derek Greene wrote:
>>
>>> I'll play! :-)
>>> You forgot to post the patch...speaking of which, i'm going to 
>>> attempt to apply it to mine on my desktop...see what i get out of it...
>>> If i manage to get it going...i'll post some feedback.  I'm fairly 
>>> new to unix/linux development, so if a patch doesn't apply at first 
>>> it takes me awhile to figured out where she goes :-)
>>>
>>> Have a good one!
>>>
>>>
>>> At 01:05 PM 11/4/2001 +0100, you wrote:
>>>
>>>> The reason for this reply to my own message is the main question in 
>>>> a huge contest, can You figure it out?
>>>
>>>
>>>
>>
>>
>>
>
> ---------------------------
> Derek Greene
> Georgia Institute of Technology
> Computer-Engineering Student
>
>






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