[MPlayer-dev-eng] Mga 450 overlay of OpenGL frames

Felix Buenemann atmosfear at users.sourceforge.net
Sun Dec 9 23:28:50 CET 2001


On Sunday, 9. December 2001 18:09, you wrote:
> >may be i understood you wrong,
> >but how about extending the vo_gl2.c with a 3D GUI in front of
> >the texture (movie images) ?
> >
> >cheers, sven
>
> I haven't got a MGA450 card yet, im just trying to figure out if it can be
> done before buying one :)
> I've not looked at the mplayer code either so i don't really know what
> vo_gl2.c does. (and im not not really familiar with hardware programming,
> just with OpenGL :)
> I guess it is the OpenGL output video renderer?
yes.

> Can I combine the OpenGL renderer with the MGA overlay? If so, will OpenGL
> demand more CPU power?
won't work. yes, oepngl needs additional cpu/gpu power of course.

>
> What i want is a kind of Geforce2MX-TwinView behavior, with the movie only
> showing in "fullscreen" on the TV and not on the monitor. The way i've
> understood it thats exactly what the mga_vid does.
> The thing is that i want a kind of 3D GUI with MGA-overlay to launch
> mplayer from.
> I really hope someone can point me in the right direction! :)
yes, no TV-Out with G450 on Linux (not supported, probably never ever)!

>
> cheers, Daniel
>

-- 
Best Regards,
	Atmos
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