[MPlayer-cvslog] r37188 - in trunk/gui: interface.c win32/interface.c

ib subversion at mplayerhq.hu
Wed May 7 16:07:12 CEST 2014


Author: ib
Date: Wed May  7 16:07:12 2014
New Revision: 37188

Log:
Simplify code.

Set guiInfo.AudioChannels in existing if/else statement.

Modified:
   trunk/gui/interface.c
   trunk/gui/win32/interface.c

Modified: trunk/gui/interface.c
==============================================================================
--- trunk/gui/interface.c	Wed May  7 16:03:40 2014	(r37187)
+++ trunk/gui/interface.c	Wed May  7 16:07:12 2014	(r37188)
@@ -811,12 +811,13 @@ int gui(int what, void *data)
         sh_audio = data;
 
         if (sh_audio) {
+            guiInfo.AudioChannels = sh_audio->channels;
         ad = sh_audio->ad_driver;
         guiInfo.AudioPassthrough = (gstrcmp(ad->info->short_name, "hwac3") == 0);
-        } else
+        } else {
+            guiInfo.AudioChannels    = 0;
             guiInfo.AudioPassthrough = False;
-
-        guiInfo.AudioChannels = (sh_audio ? sh_audio->channels : 0);
+        }
 
         if (guiInfo.AudioPassthrough)
             btnSet(evSetVolume, btnDisabled);

Modified: trunk/gui/win32/interface.c
==============================================================================
--- trunk/gui/win32/interface.c	Wed May  7 16:03:40 2014	(r37187)
+++ trunk/gui/win32/interface.c	Wed May  7 16:07:12 2014	(r37188)
@@ -627,12 +627,15 @@ int gui(int what, void *data)
             sh_audio = data;
             if (sh_audio)
             {
+                guiInfo.AudioChannels = sh_audio->channels;
             ad = sh_audio->ad_driver;
             guiInfo.AudioPassthrough = (gstrcmp(ad->info->short_name, "hwac3") == 0);
             }
             else
+            {
+                guiInfo.AudioChannels = 0;
                 guiInfo.AudioPassthrough = FALSE;
-            guiInfo.AudioChannels = sh_audio ? sh_audio->channels : 0;
+            }
             if (sh_audio && !guiInfo.sh_video) guiInfo.VideoWindow = FALSE;
             if(IsWindowVisible(mygui->videowindow) && !guiInfo.VideoWindow)
                 ShowWindow(mygui->videowindow, SW_HIDE);


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