[MPlayer-cvslog] r36221 - in trunk/libvo: gl_common.c gl_common.h matrixview.c vo_gl.c
Yuriy Kaminskiy
yumkam at gmail.com
Sat May 4 20:45:01 CEST 2013
reimar wrote:
> Author: reimar
> Date: Sat May 4 17:20:42 2013
> New Revision: 36221
>
> Log:
> Avoid glColor4f, use glColor4ub instead.
>
> Modified:
> trunk/libvo/gl_common.c
> trunk/libvo/gl_common.h
> trunk/libvo/matrixview.c
> trunk/libvo/vo_gl.c
>
> Modified: trunk/libvo/matrixview.c
> ==============================================================================
> --- trunk/libvo/matrixview.c Sat May 4 15:28:14 2013 (r36220)
> +++ trunk/libvo/matrixview.c Sat May 4 17:20:42 2013 (r36221)
> @@ -71,13 +71,13 @@ static void draw_char(int num, float lig
>
> num &= 63;
> //light = light / 255; //light=7-light;num+=(light*60);
> - light = light / 255 * matrix_brightness;
> + light *= matrix_brightness;
> num2 = num / 10;
> num3 = num - (num2 * 10);
> ty = (float)num2 / 7;
> tx = (float)num3 / 10;
> mpglNormal3f(0.0f, 0.0f, 1.0f); // Needed for lighting
> - mpglColor4f(0.0, 1.0, 0.0, light); // Basic polygon color
^^^
> + mpglColor4ub(0, 255, 255, light); // Basic polygon color
^^^
This change looks a bit suspicious (but, probably, not worth changing back).
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