[MPlayer-cvslog] r35984 - in trunk/libvo: gl_common.c gl_common.h matrixview.c
reimar
subversion at mplayerhq.hu
Sat Mar 16 20:19:40 CET 2013
Author: reimar
Date: Sat Mar 16 20:19:40 2013
New Revision: 35984
Log:
Switch back to glClearDepth.
glClearDepthf seems to be missing a least on Windows.
Modified:
trunk/libvo/gl_common.c
trunk/libvo/gl_common.h
trunk/libvo/matrixview.c
Modified: trunk/libvo/gl_common.c
==============================================================================
--- trunk/libvo/gl_common.c Sat Mar 16 20:15:42 2013 (r35983)
+++ trunk/libvo/gl_common.c Sat Mar 16 20:19:40 2013 (r35984)
@@ -67,7 +67,7 @@ void (GLAPIENTRY *mpglTexEnvi)(GLenum, G
void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat);
void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
-void (GLAPIENTRY *mpglClearDepthf)(GLclampf);
+void (GLAPIENTRY *mpglClearDepth)(double);
void (GLAPIENTRY *mpglDepthFunc)(GLenum);
void (GLAPIENTRY *mpglEnable)(GLenum);
void (GLAPIENTRY *mpglDisable)(GLenum);
@@ -431,7 +431,7 @@ static const extfunc_desc_t extfuncs[] =
DEF_FUNC_DESC(Color4ub),
DEF_FUNC_DESC(Color4f),
DEF_FUNC_DESC(ClearColor),
- DEF_FUNC_DESC(ClearDepthf),
+ DEF_FUNC_DESC(ClearDepth),
DEF_FUNC_DESC(DepthFunc),
DEF_FUNC_DESC(Enable),
DEF_FUNC_DESC(Disable),
Modified: trunk/libvo/gl_common.h
==============================================================================
--- trunk/libvo/gl_common.h Sat Mar 16 20:15:42 2013 (r35983)
+++ trunk/libvo/gl_common.h Sat Mar 16 20:19:40 2013 (r35984)
@@ -254,7 +254,7 @@ extern void (GLAPIENTRY *mpglTexEnvi)(GL
extern void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
extern void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat);
extern void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
-extern void (GLAPIENTRY *mpglClearDepthf)(GLclampf);
+extern void (GLAPIENTRY *mpglClearDepth)(double);
extern void (GLAPIENTRY *mpglDepthFunc)(GLenum);
extern void (GLAPIENTRY *mpglEnable)(GLenum);
extern void (GLAPIENTRY *mpglDisable)(GLenum);
Modified: trunk/libvo/matrixview.c
==============================================================================
--- trunk/libvo/matrixview.c Sat Mar 16 20:15:42 2013 (r35983)
+++ trunk/libvo/matrixview.c Sat Mar 16 20:19:40 2013 (r35984)
@@ -278,7 +278,7 @@ void matrixview_init(int w, int h)
mpglClearColor(0.0f, 0.0f, 0.0f, 0.0f);
// Depth to clear depth buffer to; type of test.
- mpglClearDepthf(1.0);
+ mpglClearDepth(1.0);
mpglDepthFunc(GL_LESS);
// Enables Smooth Color Shading; try GL_FLAT for (lack of) fun.
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