[MPlayer-cvslog] r34149 - in trunk/libvo: gl_common.c gl_common.h vo_gl.c vo_gl2.c
reimar
subversion at mplayerhq.hu
Wed Sep 28 20:52:12 CEST 2011
Author: reimar
Date: Wed Sep 28 20:52:11 2011
New Revision: 34149
Log:
Remove usage of glColor3f, there is not really a point in it.
Modified:
trunk/libvo/gl_common.c
trunk/libvo/gl_common.h
trunk/libvo/vo_gl.c
trunk/libvo/vo_gl2.c
Modified: trunk/libvo/gl_common.c
==============================================================================
--- trunk/libvo/gl_common.c Wed Sep 28 20:26:18 2011 (r34148)
+++ trunk/libvo/gl_common.c Wed Sep 28 20:52:11 2011 (r34149)
@@ -65,7 +65,6 @@ void (GLAPIENTRY *mpglDeleteTextures)(GL
void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat);
void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint);
void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
-void (GLAPIENTRY *mpglColor3f)(GLfloat, GLfloat, GLfloat);
void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat);
void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
void (GLAPIENTRY *mpglClearDepth)(GLclampd);
@@ -413,7 +412,6 @@ static const extfunc_desc_t extfuncs[] =
DEF_FUNC_DESC(TexEnvf),
DEF_FUNC_DESC(TexEnvi),
DEF_FUNC_DESC(Color4ub),
- DEF_FUNC_DESC(Color3f),
DEF_FUNC_DESC(Color4f),
DEF_FUNC_DESC(ClearColor),
DEF_FUNC_DESC(ClearDepth),
Modified: trunk/libvo/gl_common.h
==============================================================================
--- trunk/libvo/gl_common.h Wed Sep 28 20:26:18 2011 (r34148)
+++ trunk/libvo/gl_common.h Wed Sep 28 20:52:11 2011 (r34149)
@@ -461,7 +461,6 @@ extern void (GLAPIENTRY *mpglDeleteTextu
extern void (GLAPIENTRY *mpglTexEnvf)(GLenum, GLenum, GLfloat);
extern void (GLAPIENTRY *mpglTexEnvi)(GLenum, GLenum, GLint);
extern void (GLAPIENTRY *mpglColor4ub)(GLubyte, GLubyte, GLubyte, GLubyte);
-extern void (GLAPIENTRY *mpglColor3f)(GLfloat, GLfloat, GLfloat);
extern void (GLAPIENTRY *mpglColor4f)(GLfloat, GLfloat, GLfloat, GLfloat);
extern void (GLAPIENTRY *mpglClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
extern void (GLAPIENTRY *mpglClearDepth)(GLclampd);
Modified: trunk/libvo/vo_gl.c
==============================================================================
--- trunk/libvo/vo_gl.c Wed Sep 28 20:26:18 2011 (r34148)
+++ trunk/libvo/vo_gl.c Wed Sep 28 20:52:11 2011 (r34149)
@@ -820,7 +820,7 @@ static void do_render(void) {
// Enable(GL_TEXTURE_2D);
// BindTexture(GL_TEXTURE_2D, texture_id);
- mpglColor3f(1,1,1);
+ mpglColor4f(1,1,1,1);
if (is_yuv || custom_prog)
glEnableYUVConversion(gl_target, yuvconvtype);
if (stereo_mode) {
Modified: trunk/libvo/vo_gl2.c
==============================================================================
--- trunk/libvo/vo_gl2.c Wed Sep 28 20:26:18 2011 (r34148)
+++ trunk/libvo/vo_gl2.c Wed Sep 28 20:52:11 2011 (r34149)
@@ -382,7 +382,7 @@ static void drawTextureDisplay (void)
struct TexSquare *square = texgrid;
int x, y;
- glColor3f(1.0,1.0,1.0);
+ glColor4f(1.0,1.0,1.0,1.0);
if (is_yuv)
glEnableYUVConversion(GL_TEXTURE_2D, use_yuv);
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