[MPlayer-cvslog] r33045 - trunk/gui/skin/skin.c
ib
subversion at mplayerhq.hu
Tue Mar 8 10:57:04 CET 2011
Author: ib
Date: Tue Mar 8 10:57:04 2011
New Revision: 33045
Log:
Fix some debug messages.
Avoid debug code if debugging isn't asked for and don't use debug messages
in such a way with control structures that there may be compiler warnings.
Modified:
trunk/gui/skin/skin.c
Modified: trunk/gui/skin/skin.c
==============================================================================
--- trunk/gui/skin/skin.c Tue Mar 8 09:55:10 2011 (r33044)
+++ trunk/gui/skin/skin.c Tue Mar 8 10:57:04 2011 (r33045)
@@ -163,10 +163,9 @@ static int cmd_section(char *in)
// end
static int cmd_end(char *in)
{
+#ifdef MP_DEBUG
char *space, *name;
- (void)in;
-
if (window_name[0]) {
space = " ";
name = window_name;
@@ -174,6 +173,9 @@ static int cmd_end(char *in)
space = "";
name = "section";
}
+#endif
+
+ (void)in;
mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] %send (%s)\n", space, name);
@@ -234,12 +236,9 @@ static int cmd_base(char *in)
sx = cutItemToInt(in, ',', 3);
sy = cutItemToInt(in, ',', 4);
- if (!strcmp(window_name, "menu"))
- mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s\n", fname);
- else
+ if (!strcmp(window_name, "main")) {
mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s %d,%d\n", fname, x, y);
- if (!strcmp(window_name, "main")) {
skin->main.x = x;
skin->main.y = y;
skin->main.type = itBase;
@@ -264,6 +263,8 @@ static int cmd_base(char *in)
}
if (!strcmp(window_name, "sub")) {
+ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s %d,%d\n", fname, x, y);
+
skin->sub.type = itBase;
av_strlcpy(tmp, path, sizeof(tmp));
@@ -286,6 +287,8 @@ static int cmd_base(char *in)
}
if (!strcmp(window_name, "menu")) {
+ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s\n", fname);
+
skin->menuIsPresent = 1;
skin->menuBase.type = itBase;
@@ -309,6 +312,8 @@ static int cmd_base(char *in)
}
if (!strcmp(window_name, "playbar")) {
+ mp_dbg(MSGT_GPLAYER, MSGL_DBG2, "[skin] image: %s %d,%d\n", fname, x, y);
+
skin->barIsPresent = 1;
skin->bar.x = x;
skin->bar.y = y;
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