[MPlayer-cvslog] r33008 - trunk/gui/app.c

Ingo Brückl ib at wupperonline.de
Thu Mar 3 21:55:39 CET 2011


Reimar Döffinger wrote on Thu, 3 Mar 2011 21:46:32 +0100:

> On Thu, Mar 03, 2011 at 12:43:01PM +0100, ib wrote:
>>  static void appClearItem(wItem *item)
>>  {
>> -    item->type    = 0;
>> +    item->type   = itNone;
>>      item->x       = 0;
>>      item->y       = 0;
>>      item->width   = 0;
>>      item->height  = 0;
>> -    item->pwidth  = 0;
>> -    item->pheight = 0;
>> -    item->message = 0;
>> -    item->pressed = btnReleased;
>> -    item->tmp     = 0;
>>      bpFree(&item->Bitmap);
>> +    bpFree(&item->Mask);
>>      item->fontid = 0;
>> -    free(item->label);
>> -    item->label = NULL;
>> -    free(item->text);
>> -    item->text      = NULL;
>> +    item->align  = fntAlignLeft;
>> +    gfree((void **)&item->label);
>> +    item->pwidth    = 0;
>> +    item->pheight   = 0;
>> +    item->numphases = 0;
>> +    item->value     = 0;
>> +    item->message   = evNone;
>> +    item->R = 0;
>> +    item->G = 0;
>> +    item->B = 0;
>> +    gfree((void **)&item->text);
>>      item->textwidth = 0;
>>      item->starttime = 0;
>>      item->last_x    = 0;
>> +    item->pressed   = btnDisabled;
>> +    item->tmp       = 0;

> It would be nicer to memset to 0 first to get rid of most of
> those assignments. Also avoids forgetting to initialize
> when you ever add a new field.

There is another structure within the wItem structure. I cannot memset wItem,
because I don't know whether this is the right way for this other structure
(which is handled by bpFree()). This is why I decided against a memset here.

Ingo


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