[MPlayer-cvslog] r34014 - trunk/libvo/gl_common.c
Clément Bœsch
ubitux at gmail.com
Fri Aug 26 21:21:22 CEST 2011
On Fri, Aug 26, 2011 at 09:17:27PM +0200, Reimar Döffinger wrote:
> On Fri, Aug 26, 2011 at 09:01:52PM +0200, Clément Bœsch wrote:
> > On Fri, Aug 26, 2011 at 08:51:52PM +0200, reimar wrote:
> > > +#define NOISE_RES 2048
> > > +
> > > +/**
> > > + * \brief creates the 1D lookup texture needed to generate pseudo-random numbers.
> > > + * \param unit texture unit to attach texture to
> > > + */
> >
> > IIRC the current preferred Doxygen syntax is with '@'
>
> All OpenGL-related files use 100% consistently \.
> I at least am not going to make one different from all others.
>
Ah, I thought Diego had updated them and didn't care to have a look, my
bad.
> > Maybe use av_lfg?
>
> What for? Slower, more complex (even to use), I see no point.
>
Just a factoring question, ok.
> > BTW, what is this for? -vf noise is too slow?
>
> Does it have to be for something?
Sure no, I was just curious.
> It's an interesting problem, kind of a parallel PRNG. Though -vf noise
> does not support > 8 bit.
> Neither does it support generating noise at the output resolution.
OK. Thanks :)
--
Clément B.
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