[MPlayer-cvslog] r34014 - trunk/libvo/gl_common.c

Clément Bœsch ubitux at gmail.com
Fri Aug 26 21:21:22 CEST 2011


On Fri, Aug 26, 2011 at 09:17:27PM +0200, Reimar Döffinger wrote:
> On Fri, Aug 26, 2011 at 09:01:52PM +0200, Clément Bœsch wrote:
> > On Fri, Aug 26, 2011 at 08:51:52PM +0200, reimar wrote:
> > > +#define NOISE_RES 2048
> > > +
> > > +/**
> > > + * \brief creates the 1D lookup texture needed to generate pseudo-random numbers.
> > > + * \param unit texture unit to attach texture to
> > > + */
> > 
> > IIRC the current preferred Doxygen syntax is with '@'
> 
> All OpenGL-related files use 100% consistently \.
> I at least am not going to make one different from all others.
> 

Ah, I thought Diego had updated them and didn't care to have a look, my
bad.

> > Maybe use av_lfg?
> 
> What for? Slower, more complex (even to use), I see no point.
> 

Just a factoring question, ok.

> > BTW, what is this for? -vf noise is too slow?
> 
> Does it have to be for something?

Sure no, I was just curious.

> It's an interesting problem, kind of a parallel PRNG.  Though -vf noise
> does not support > 8 bit.
> Neither does it support generating noise at the output resolution.

OK. Thanks :)

-- 
Clément B.
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