[MPlayer-cvslog] r28822 - trunk/libass/ass_render.c
greg
subversion at mplayerhq.hu
Thu Mar 5 21:36:56 CET 2009
Author: greg
Date: Thu Mar 5 21:36:56 2009
New Revision: 28822
Log:
Support for subpixel accuracy of 3 bits for \pos and \move.
Also, restrict advance subpixel accuracy to 3 bits to reduce cache
bloat.
Modified:
trunk/libass/ass_render.c
Modified: trunk/libass/ass_render.c
==============================================================================
--- trunk/libass/ass_render.c Thu Mar 5 21:36:52 2009 (r28821)
+++ trunk/libass/ass_render.c Thu Mar 5 21:36:56 2009 (r28822)
@@ -474,14 +474,14 @@ static int x2scr(double x) {
return x*frame_context.orig_width_nocrop / frame_context.track->PlayResX +
FFMAX(global_settings->left_margin, 0);
}
-static int x2scr_pos(double x) {
+static double x2scr_pos(double x) {
return x*frame_context.orig_width / frame_context.track->PlayResX +
global_settings->left_margin;
}
/**
* \brief Mapping between script and screen coordinates
*/
-static int y2scr(double y) {
+static double y2scr(double y) {
return y * frame_context.orig_height_nocrop / frame_context.track->PlayResY +
FFMAX(global_settings->top_margin, 0);
}
@@ -787,29 +787,29 @@ static char* parse_tag(char* p, double p
val = -1.; // reset to default
change_border(val);
} else if (mystrcmp(&p, "move")) {
- int x1, x2, y1, y2;
+ double x1, x2, y1, y2;
long long t1, t2, delta_t, t;
double x, y;
double k;
skip('(');
- mystrtoi(&p, &x1);
+ mystrtod(&p, &x1);
skip(',');
- mystrtoi(&p, &y1);
+ mystrtod(&p, &y1);
skip(',');
- mystrtoi(&p, &x2);
+ mystrtod(&p, &x2);
skip(',');
- mystrtoi(&p, &y2);
+ mystrtod(&p, &y2);
if (*p == ',') {
skip(',');
mystrtoll(&p, &t1);
skip(',');
mystrtoll(&p, &t2);
- mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%d, %d) -> (%d, %d), (%" PRId64 " .. %" PRId64 ")\n",
+ mp_msg(MSGT_ASS, MSGL_DBG2, "movement6: (%f, %f) -> (%f, %f), (%" PRId64 " .. %" PRId64 ")\n",
x1, y1, x2, y2, (int64_t)t1, (int64_t)t2);
} else {
t1 = 0;
t2 = render_context.event->Duration;
- mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%d, %d) -> (%d, %d)\n", x1, y1, x2, y2);
+ mp_msg(MSGT_ASS, MSGL_DBG2, "movement: (%f, %f) -> (%f, %f)\n", x1, y1, x2, y2);
}
skip(')');
delta_t = t2 - t1;
@@ -895,13 +895,13 @@ static char* parse_tag(char* p, double p
else
render_context.alignment = render_context.style->Alignment;
} else if (mystrcmp(&p, "pos")) {
- int v1, v2;
+ double v1, v2;
skip('(');
- mystrtoi(&p, &v1);
+ mystrtod(&p, &v1);
skip(',');
- mystrtoi(&p, &v2);
+ mystrtod(&p, &v2);
skip(')');
- mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%d, %d)\n", v1, v2);
+ mp_msg(MSGT_ASS, MSGL_DBG2, "pos(%f, %f)\n", v1, v2);
if (render_context.evt_type != EVENT_POSITIONED) {
render_context.evt_type = EVENT_POSITIONED;
render_context.detect_collisions = 0;
@@ -1859,8 +1859,13 @@ static int ass_render_event(ass_event_t*
pen.y += delta.y * render_context.scale_y;
}
- shift.x = pen.x & 63;
- shift.y = pen.y & 63;
+ shift.x = pen.x & 56;
+ shift.y = pen.y & 56;
+
+ if (render_context.evt_type == EVENT_POSITIONED) {
+ shift.x += double_to_d6(x2scr_pos(render_context.pos_x)) & 56;
+ shift.y -= double_to_d6(y2scr(render_context.pos_y)) & 56;
+ }
ass_font_set_transform(render_context.font,
render_context.scale_x * frame_context.font_scale_x,
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