[MPlayer-cvslog] r28818 - trunk/libass/ass_render.c
greg
subversion at mplayerhq.hu
Thu Mar 5 21:36:42 CET 2009
Author: greg
Date: Thu Mar 5 21:36:41 2009
New Revision: 28818
Log:
Round shadow displacement to nearest int.
Use double for shadow displacement parameter.
Modified:
trunk/libass/ass_render.c
Modified: trunk/libass/ass_render.c
==============================================================================
--- trunk/libass/ass_render.c Thu Mar 5 21:36:39 2009 (r28817)
+++ trunk/libass/ass_render.c Thu Mar 5 21:36:41 2009 (r28818)
@@ -45,6 +45,7 @@
#define MAX_LINES 300
#define BE_RADIUS 1.5
#define BLUR_MAX_RADIUS 50.0
+#define ROUND(x) ((int) ((x) + .5))
static int last_render_id = 0;
@@ -116,7 +117,7 @@ typedef struct glyph_info_s {
// int height;
int be; // blur edges
double blur; // gaussian blur
- int shadow;
+ double shadow;
double frx, fry, frz; // rotation
bitmap_hash_key_t hash_key;
@@ -165,7 +166,7 @@ typedef struct render_context_s {
uint32_t fade; // alpha from \fad
char be; // blur edges
double blur; // gaussian blur
- int shadow;
+ double shadow;
int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
effect_t effect_type;
@@ -421,8 +422,8 @@ static ass_image_t* render_text(text_inf
if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0))
continue;
- pen_x = dst_x + info->pos.x + info->shadow;
- pen_y = dst_y + info->pos.y + info->shadow;
+ pen_x = dst_x + info->pos.x + ROUND(info->shadow);
+ pen_y = dst_y + info->pos.y + ROUND(info->shadow);
bm = info->bm_s;
tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail);
More information about the MPlayer-cvslog
mailing list