[MPlayer-cvslog] r28471 - in trunk/libass: ass_bitmap.c ass_bitmap.h ass_cache.h ass_render.c
eugeni
subversion at mplayerhq.hu
Sat Feb 7 02:13:03 CET 2009
Author: eugeni
Date: Sat Feb 7 02:13:02 2009
New Revision: 28471
Log:
Allow \be with arguments other than 0 or 1. Implement \blur.
Patch by Grigori G, greg at chown ath cx.
Modified:
trunk/libass/ass_bitmap.c
trunk/libass/ass_bitmap.h
trunk/libass/ass_cache.h
trunk/libass/ass_render.c
Modified: trunk/libass/ass_bitmap.c
==============================================================================
--- trunk/libass/ass_bitmap.c Thu Feb 5 20:45:13 2009 (r28470)
+++ trunk/libass/ass_bitmap.c Sat Feb 7 02:13:02 2009 (r28471)
@@ -39,11 +39,12 @@ struct ass_synth_priv_s {
unsigned *g;
unsigned *gt2;
+
+ double radius;
};
static const unsigned int maxcolor = 255;
static const unsigned base = 256;
-static const double blur_radius = 1.5;
static int generate_tables(ass_synth_priv_t* priv, double radius)
{
@@ -52,6 +53,11 @@ static int generate_tables(ass_synth_pri
double volume_diff, volume_factor = 0;
unsigned volume;
+ if (priv->radius == radius)
+ return 0;
+ else
+ priv->radius = radius;
+
priv->g_r = ceil(radius);
priv->g_w = 2*priv->g_r+1;
@@ -106,10 +112,10 @@ static void resize_tmp(ass_synth_priv_t*
priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short));
}
-ass_synth_priv_t* ass_synth_init(void)
+ass_synth_priv_t* ass_synth_init(double radius)
{
ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t));
- generate_tables(priv, blur_radius);
+ generate_tables(priv, radius);
return priv;
}
@@ -248,10 +254,12 @@ static bitmap_t* fix_outline_and_shadow(
return bm_s;
}
-int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph,
- bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be)
+int glyph_to_bitmap(ass_synth_priv_t* priv, ass_synth_priv_t* priv_blur,
+ FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g,
+ bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius)
{
- const int bord = be ? ceil(blur_radius) : 0;
+ int bord = be ? (be+1) : 0;
+ bord = (blur_radius > 0.0) ? blur_radius : bord;
assert(bm_g && bm_o && bm_s);
@@ -269,17 +277,29 @@ int glyph_to_bitmap(ass_synth_priv_t* pr
return 1;
}
}
- if (*bm_o)
+ if (*bm_o) {
resize_tmp(priv, (*bm_o)->w, (*bm_o)->h);
+ resize_tmp(priv_blur, (*bm_o)->w, (*bm_o)->h);
+ }
resize_tmp(priv, (*bm_g)->w, (*bm_g)->h);
+ resize_tmp(priv_blur, (*bm_g)->w, (*bm_g)->h);
if (be) {
- if (*bm_o)
- blur((*bm_o)->buffer, priv->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
- else
- blur((*bm_g)->buffer, priv->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
+ while (be--) {
+ if (*bm_o)
+ blur((*bm_o)->buffer, priv->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
+ else
+ blur((*bm_g)->buffer, priv->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv->gt2, priv->g_r, priv->g_w);
+ }
+ } else {
+ if (blur_radius > 0.0) {
+ generate_tables(priv_blur, blur_radius);
+ if (*bm_o)
+ blur((*bm_o)->buffer, priv_blur->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv_blur->gt2, priv_blur->g_r, priv_blur->g_w);
+ else
+ blur((*bm_g)->buffer, priv_blur->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv_blur->gt2, priv_blur->g_r, priv_blur->g_w);
+ }
}
-
if (*bm_o)
*bm_s = fix_outline_and_shadow(*bm_g, *bm_o);
else
Modified: trunk/libass/ass_bitmap.h
==============================================================================
--- trunk/libass/ass_bitmap.h Thu Feb 5 20:45:13 2009 (r28470)
+++ trunk/libass/ass_bitmap.h Sat Feb 7 02:13:02 2009 (r28471)
@@ -28,7 +28,7 @@
typedef struct ass_synth_priv_s ass_synth_priv_t;
-ass_synth_priv_t* ass_synth_init(void);
+ass_synth_priv_t* ass_synth_init(double);
void ass_synth_done(ass_synth_priv_t* priv);
typedef struct bitmap_s {
@@ -46,7 +46,7 @@ typedef struct bitmap_s {
* \param bm_g out: pointer to the bitmap of glyph shadow is returned here
* \param be 1 = produces blurred bitmaps, 0 = normal bitmaps
*/
-int glyph_to_bitmap(ass_synth_priv_t* priv, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be);
+int glyph_to_bitmap(ass_synth_priv_t* priv, ass_synth_priv_t* priv_blur, FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius);
void ass_free_bitmap(bitmap_t* bm);
Modified: trunk/libass/ass_cache.h
==============================================================================
--- trunk/libass/ass_cache.h Thu Feb 5 20:45:13 2009 (r28470)
+++ trunk/libass/ass_cache.h Sat Feb 7 02:13:02 2009 (r28471)
@@ -42,6 +42,7 @@ typedef struct bitmap_hash_key_s {
unsigned outline; // border width, 16.16 fixed point value
int bold, italic;
char be; // blur edges
+ double blur; // gaussian blur
unsigned scale_x, scale_y; // 16.16
int frx, fry, frz; // signed 16.16
Modified: trunk/libass/ass_render.c
==============================================================================
--- trunk/libass/ass_render.c Thu Feb 5 20:45:13 2009 (r28470)
+++ trunk/libass/ass_render.c Sat Feb 7 02:13:02 2009 (r28471)
@@ -43,6 +43,8 @@
#define MAX_GLYPHS 3000
#define MAX_LINES 300
+#define BE_RADIUS 1.5
+#define BLUR_MAX_RADIUS 50.0
static int last_render_id = 0;
@@ -80,6 +82,7 @@ struct ass_renderer_s {
ass_settings_t settings;
int render_id;
ass_synth_priv_t* synth_priv;
+ ass_synth_priv_t* synth_priv_blur;
ass_image_t* images_root; // rendering result is stored here
ass_image_t* prev_images_root;
@@ -112,6 +115,7 @@ typedef struct glyph_info_s {
int asc, desc; // font max ascender and descender
// int height;
int be; // blur edges
+ double blur; // gaussian blur
int shadow;
double frx, fry, frz; // rotation
@@ -160,6 +164,7 @@ typedef struct render_context_s {
char detect_collisions;
uint32_t fade; // alpha from \fad
char be; // blur edges
+ double blur; // gaussian blur
int shadow;
int drawing_mode; // not implemented; when != 0 text is discarded, except for style override tags
@@ -258,7 +263,8 @@ ass_renderer_t* ass_renderer_init(ass_li
goto ass_init_exit;
}
- priv->synth_priv = ass_synth_init();
+ priv->synth_priv = ass_synth_init(BE_RADIUS);
+ priv->synth_priv_blur = ass_synth_init(BLUR_MAX_RADIUS);
priv->library = library;
priv->ftlibrary = ft;
@@ -688,7 +694,16 @@ static char* parse_tag(char* p, double p
if ((*p == '}') || (*p == 0))
return p;
- if (mystrcmp(&p, "fsc")) {
+ if (mystrcmp(&p, "blur")) {
+ double val;
+ if (mystrtod(&p, &val)) {
+ val = (val < 0) ? 0 : val;
+ val = (val > BLUR_MAX_RADIUS) ? BLUR_MAX_RADIUS : val;
+ render_context.blur = val;
+ } else
+ render_context.blur = 0.0;
+ // ASS standard tags
+ } else if (mystrcmp(&p, "fsc")) {
char tp = *p++;
double val;
if (tp == 'x') {
@@ -985,9 +1000,12 @@ static char* parse_tag(char* p, double p
reset_render_context();
} else if (mystrcmp(&p, "be")) {
int val;
- if (mystrtoi(&p, 10, &val))
- render_context.be = val ? 1 : 0;
- else
+ if (mystrtoi(&p, 10, &val)) {
+ // Clamp to 10, since high values need excessive CPU
+ val = (val < 0) ? 0 : val;
+ val = (val > 10) ? 10 : val;
+ render_context.be = val;
+ } else
render_context.be = 0;
} else if (mystrcmp(&p, "b")) {
int b;
@@ -1181,6 +1199,7 @@ static void reset_render_context(void)
render_context.scale_y = render_context.style->ScaleY;
render_context.hspacing = render_context.style->Spacing;
render_context.be = 0;
+ render_context.blur = 0.0;
render_context.shadow = render_context.style->Shadow;
render_context.frx = render_context.fry = 0.;
render_context.frz = M_PI * render_context.style->Angle / 180.;
@@ -1321,9 +1340,10 @@ static void get_bitmap_glyph(glyph_info_
// render glyph
error = glyph_to_bitmap(ass_renderer->synth_priv,
+ ass_renderer->synth_priv_blur,
info->glyph, info->outline_glyph,
&info->bm, &info->bm_o,
- &info->bm_s, info->be);
+ &info->bm_s, info->be, info->blur);
if (error)
info->symbol = 0;
@@ -1815,6 +1835,7 @@ static int ass_render_event(ass_event_t*
text_info.glyphs[text_info.length].effect_timing = render_context.effect_timing;
text_info.glyphs[text_info.length].effect_skip_timing = render_context.effect_skip_timing;
text_info.glyphs[text_info.length].be = render_context.be;
+ text_info.glyphs[text_info.length].blur = render_context.blur;
text_info.glyphs[text_info.length].shadow = render_context.shadow;
text_info.glyphs[text_info.length].frx = render_context.frx;
text_info.glyphs[text_info.length].fry = render_context.fry;
@@ -1839,6 +1860,7 @@ static int ass_render_event(ass_event_t*
text_info.glyphs[text_info.length].hash_key.ch = code;
text_info.glyphs[text_info.length].hash_key.advance = shift;
text_info.glyphs[text_info.length].hash_key.be = render_context.be;
+ text_info.glyphs[text_info.length].hash_key.blur = render_context.blur;
text_info.length++;
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