[MPlayer-cvslog] r26874 - trunk/libvo/vo_gl.c
reimar
subversion at mplayerhq.hu
Sun May 25 13:26:09 CEST 2008
Author: reimar
Date: Sun May 25 13:26:09 2008
New Revision: 26874
Log:
Render everything as early as possible, doing as little as possible in
flip_page. Can improve A-V sync when playing a video that uses little
CPU with GPU filtering that is very slow.
Modified:
trunk/libvo/vo_gl.c
Modified: trunk/libvo/vo_gl.c
==============================================================================
--- trunk/libvo/vo_gl.c (original)
+++ trunk/libvo/vo_gl.c Sun May 25 13:26:09 2008
@@ -117,6 +117,8 @@ static int ass_border_x, ass_border_y;
static unsigned int slice_height = 1;
+static void redraw(void);
+
static void resize(int x,int y){
mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y);
if (WinID >= 0) {
@@ -154,7 +156,7 @@ static void resize(int x,int y){
vo_osd_changed(OSDTYPE_OSD);
}
glClear(GL_COLOR_BUFFER_BIT);
- flip_page();
+ redraw();
}
static void texSize(int w, int h, int *texw, int *texh) {
@@ -505,7 +507,7 @@ static void check_events(void)
{
int e=vo_check_events();
if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight);
- if(e&VO_EVENT_EXPOSE && int_pause) flip_page();
+ if(e&VO_EVENT_EXPOSE && int_pause) redraw();
}
/**
@@ -577,6 +579,8 @@ static void create_osd_texture(int x0, i
osdtexCnt++;
}
+static void do_render_osd(void);
+
static void draw_osd(void)
{
if (!use_osd) return;
@@ -587,6 +591,7 @@ static void draw_osd(void)
osd_h = (scaled_osd) ? image_height : vo_dheight;
vo_draw_text(osd_w, osd_h, create_osd_texture);
}
+ if (vo_doublebuffering) do_render_osd();
}
static void do_render(void) {
@@ -603,7 +608,9 @@ static void do_render(void) {
mpi_flipped ^ vo_flipped);
if (image_format == IMGFMT_YV12)
glDisableYUVConversion(gl_target, yuvconvtype);
+}
+static void do_render_osd(void) {
if (osdtexCnt > 0 || eosdDispList) {
// set special rendering parameters
if (!scaled_osd) {
@@ -636,18 +643,24 @@ static void do_render(void) {
}
static void flip_page(void) {
- do_render();
if (vo_doublebuffering) {
if (use_glFinish) glFinish();
swapGlBuffers();
if (vo_fs && use_aspect)
glClear(GL_COLOR_BUFFER_BIT);
} else {
+ do_render();
+ do_render_osd();
if (use_glFinish) glFinish();
else glFlush();
}
}
+static void redraw(void) {
+ if (vo_doublebuffering) { do_render(); do_render_osd(); }
+ flip_page();
+}
+
//static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num)
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y)
{
@@ -716,7 +729,7 @@ static uint32_t draw_image(mp_image_t *m
unsigned char *planes[3];
mp_image_t mpi2 = *mpi;
if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK)
- return VO_TRUE;
+ goto skip_upload;
mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP;
mpi2.width = mpi2.w; mpi2.height = mpi2.h;
if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) {
@@ -756,6 +769,8 @@ static uint32_t draw_image(mp_image_t *m
}
if (mpi->flags & MP_IMGFLAG_DIRECT)
BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
+skip_upload:
+ if (vo_doublebuffering) do_render();
return VO_TRUE;
}
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