[MPlayer-cvslog] r28119 - trunk/libvo/vo_direct3d.c
reimar
subversion at mplayerhq.hu
Tue Dec 9 19:36:16 CET 2008
Author: reimar
Date: Tue Dec 9 19:36:15 2008
New Revision: 28119
Log:
Slightly simplify the conditional release/free code
Modified:
trunk/libvo/vo_direct3d.c
Modified: trunk/libvo/vo_direct3d.c
==============================================================================
--- trunk/libvo/vo_direct3d.c (original)
+++ trunk/libvo/vo_direct3d.c Tue Dec 9 19:36:15 2008
@@ -202,31 +202,26 @@ static void destroy_d3d_surfaces(void)
mp_msg(MSGT_VO, MSGL_V, "<vo_direct3d>destroy_d3d_surfaces called\r\n");
/* Let's destroy the old (if any) D3D Surfaces */
- if (priv->locked_rect.pBits) {
+ if (priv->locked_rect.pBits)
IDirect3DSurface9_UnlockRect(priv->d3d_surface);
- priv->locked_rect.pBits = NULL;
- }
+ priv->locked_rect.pBits = NULL;
- if (priv->d3d_surface) {
+ if (priv->d3d_surface)
IDirect3DSurface9_Release(priv->d3d_surface);
- priv->d3d_surface = NULL;
- }
+ priv->d3d_surface = NULL;
/* kill the OSD texture and its shadow copy */
- if (priv->d3d_texture_osd) {
+ if (priv->d3d_texture_osd)
IDirect3DTexture9_Release(priv->d3d_texture_osd);
- priv->d3d_texture_osd = NULL;
- }
+ priv->d3d_texture_osd = NULL;
- if (priv->d3d_texture_system) {
+ if (priv->d3d_texture_system)
IDirect3DTexture9_Release(priv->d3d_texture_system);
- priv->d3d_texture_system = NULL;
- }
+ priv->d3d_texture_system = NULL;
- if (priv->d3d_backbuf) {
+ if (priv->d3d_backbuf)
IDirect3DSurface9_Release(priv->d3d_backbuf);
- priv->d3d_backbuf = NULL;
- }
+ priv->d3d_backbuf = NULL;
}
/** @brief Create D3D Offscreen and Backbuffer surfaces.
@@ -409,10 +404,9 @@ static int reconfigure_d3d(void)
destroy_d3d_surfaces();
/* Destroy the D3D Device */
- if (priv->d3d_device) {
+ if (priv->d3d_device)
IDirect3DDevice9_Release(priv->d3d_device);
- priv->d3d_device = NULL;
- }
+ priv->d3d_device = NULL;
/* Stop the whole Direct3D */
IDirect3D9_Release(priv->d3d_handle);
@@ -778,10 +772,9 @@ static int config(uint32_t width, uint32
destroy_d3d_surfaces();
/* Destroy the D3D Device */
- if (priv->d3d_device) {
+ if (priv->d3d_device)
IDirect3DDevice9_Release(priv->d3d_device);
- priv->d3d_device = NULL;
- }
+ priv->d3d_device = NULL;
if (!configure_d3d())
return VO_ERROR;
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