[MPlayer-cvslog] r20907 - trunk/DOCS/tech/libao2.txt
uau
subversion at mplayerhq.hu
Tue Nov 14 06:03:48 CET 2006
Author: uau
Date: Tue Nov 14 06:03:47 2006
New Revision: 20907
Modified:
trunk/DOCS/tech/libao2.txt
Log:
Update libao2 description, delete completely outdated "audio plugins" part
Modified: trunk/DOCS/tech/libao2.txt
==============================================================================
--- trunk/DOCS/tech/libao2.txt (original)
+++ trunk/DOCS/tech/libao2.txt Tue Nov 14 06:03:47 2006
@@ -23,16 +23,23 @@
static int get_space();
Returns how many bytes can be written into the audio buffer without
- blocking (making caller process wait). If the buffer is (nearly) full,
- has to return 0!
- If it never gives 0, MPlayer won't work!
+ blocking (making caller process wait). MPlayer occasionally checks the
+ remaining space and tries to fill the buffer with play() if there's free
+ space. The buffer size used should be sane; a buffer that is too small
+ could run empty before MPlayer tries filling it again (normally once per
+ video frame), a buffer that is too big would force MPlayer decode the file
+ far ahead trying to find enough audio data to fill it.
static int play(void* data,int len,int flags);
Plays a bit of audio, which is received throught the "data" memory area, with
- a size of "len". The "flags" isn't used yet. It has to copy the data, because
- they can be overwritten after the call is made. Doesn't really have to use
- all the bytes, it has to give back how many have been used (copied to
- buffer).
+ a size of "len". It has to copy the data, because they can be overwritten
+ after the call is made. Doesn't have to use all the bytes; it has to
+ return the number of bytes used used (copied to buffer). If
+ flags|AOPLAY_FINAL_CHUNK is true then this is the last audio in the file.
+ The purpose of this flag is to tell aos that round down the audio played
+ from "len" to a multiple of some chunksize that this "len" should not be
+ rounded down to 0 or the data will never be played (as MPlayer will never
+ call play() with a larger len).
static float get_delay();
Returns how long time it will take to play the data currently in the
@@ -40,58 +47,10 @@
on this! In the worst case, return the maximum delay.
!!! Because the video is synchronized to the audio (card), it's very important
-!!! that the get_space and get_delay functions are correctly implemented!
+!!! that the get_delay function is correctly implemented!
-6.a audio plugins
- Audio plugins are used for processing the audio data before it
- reaches the soundcard driver. A plugin can change the following
- aspects of the audio data stream:
- 1. Sample format
- 2. Sample rate
- 3. Number of channels
- 4. The data itself (i.e. filtering and other sound effects)
- 5. The delay (almost all plugins does this)
- The plugin interface is implemented as a pseudo device driver with
- the catchy name "plugin". The plugins are executed sequentially
- ordered by the "-aop list=plugin1,plugin2,..." command line switch.
- To add plugins add an entry in audio_plugin.h the makefile and
- create a source file named "pl_whatever.c". Input parameters are
- added to audio_plugin.h and to cfg-mplayer.h. A good starting point
- for writing plugins is pl_delay.c. Below is a description of what
- the functions does:
-
-static int control(int cmd, int arg);
- This is for reading/setting plugin-specific and other special
- parameters and can be used for keyboard input for example. All
- plugins must respond to cmd=AOCONTROL_PLUGIN_SET_LEN which is part
- of the initialization of the plugin. When this command is received
- the parameter pl_delay.len will contain the maximum size of data the
- plugin can produce. This can be used for calculating and allocating
- buffer space for the plugin. Before the function exits the parameter
- pl_delay.len must be set to the maximum data size the plugin can
- receive. Return CONTROL_OK for success and CONTROL_ERROR for fail,
- other control codes are found in audio_out.h.
-
-static int init();
- This function is for initializing the plugin, it is called once
- before the playing is started. In this function the plugin can read
- AND write to the ao_plugin_data struct to determine and set input
- and output parameters. It is important to write to the
- ao_plugin_data.sz_mult and ao_plugin_data.delay_fix parameters if
- the plugin changes the data size or adds delay. Return 0 for fail
- and 1 for success.
-
-static void uninit()
- Called before mplayer exits. Used for deallocating dynamic buffers.
-
-static void reset()
- Called during reset can be used to empty buffers. MPlayer calls this
- function when pause is pressed.
-
-static int play()
- Called for every block of audio data sent through the plugin. This
- function should be optimized for speed. The incoming data is found
- in ao_plugin_data.data having length ao_plugin_data.len. These two
- parameters should be changed by the plugin. Return 1 for success and
- 0 for fail.
+static void audio_pause(void);
+ Pause playing but do not delete buffered data if possible.
+static void audio_resume(void);
+ Continue playing after audio_pause().
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