On Fri, 2006-08-04 at 20:40 +0200, reimar wrote: > if(sh_audio){ > reinit_audio_chain(); > + if (sh_audio->codec) > + mp_msg(MSGT_IDENTIFY,MSGL_INFO, "ID_AUDIO_CODEC=%s\n", sh_audio->codec->name); reinit_audio_chain() can set sh_audio to NULL, so this wasn't safe (fixed already).