[MPlayer-cvslog] CVS: main/libao2 ao_macosx.c,1.11,1.12
Nicolas Plourde CVS
syncmail at mplayerhq.hu
Tue Feb 22 21:54:33 CET 2005
CVS change done by Nicolas Plourde CVS
Update of /cvsroot/mplayer/main/libao2
In directory mail:/var2/tmp/cvs-serv29258/libao2
Modified Files:
ao_macosx.c
Log Message:
rids ao_macosx of the buffer mutex by using the same buffering scheme as ao_sdl - Patch by Reimar Doffinger
Index: ao_macosx.c
===================================================================
RCS file: /cvsroot/mplayer/main/libao2/ao_macosx.c,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -r1.11 -r1.12
--- ao_macosx.c 4 Feb 2005 18:31:04 -0000 1.11
+++ ao_macosx.c 22 Feb 2005 20:54:31 -0000 1.12
@@ -74,81 +74,80 @@
AudioStreamBasicDescription outputStreamBasicDescription;
/* Ring-buffer */
- pthread_mutex_t buffer_mutex; /* mutex covering buffer variables */
-
- unsigned char *buffer[NUM_BUFS];
- unsigned int buffer_len;
+ /* does not need explicit synchronization, but needs to allocate
+ * (num_chunks + 1) * chunk_size memory to store num_chunks * chunk_size
+ * data */
+ unsigned char *buffer;
+ unsigned int buffer_len; ///< must always be (num_chunks + 1) * chunk_size
+ unsigned int num_chunks;
+ unsigned int chunk_size;
- unsigned int buf_read;
- unsigned int buf_write;
unsigned int buf_read_pos;
unsigned int buf_write_pos;
- int full_buffers;
- int buffered_bytes;
} ao_macosx_t;
static ao_macosx_t *ao;
-/* General purpose Ring-buffering routines */
-static int write_buffer(unsigned char* data,int len){
- int len2=0;
- int x;
-
- while(len>0){
- if(ao->full_buffers==NUM_BUFS) {
- ao_msg(MSGT_AO,MSGL_V, "Buffer overrun\n");
- break;
- }
-
- x=ao->buffer_len-ao->buf_write_pos;
- if(x>len) x=len;
- memcpy(ao->buffer[ao->buf_write]+ao->buf_write_pos,data+len2,x);
-
- /* accessing common variables, locking mutex */
- pthread_mutex_lock(&ao->buffer_mutex);
- len2+=x; len-=x;
- ao->buffered_bytes+=x; ao->buf_write_pos+=x;
- if(ao->buf_write_pos>=ao->buffer_len) {
- /* block is full, find next! */
- ao->buf_write=(ao->buf_write+1)%NUM_BUFS;
- ++ao->full_buffers;
- ao->buf_write_pos=0;
- }
- pthread_mutex_unlock(&ao->buffer_mutex);
+/**
+ * \brief return number of free bytes in the buffer
+ * may only be called by mplayer's thread
+ * \return minimum number of free bytes in buffer, value may change between
+ * two immediately following calls, and the real number of free bytes
+ * might actually be larger!
+ */
+static int buf_free() {
+ int free = ao->buf_read_pos - ao->buf_write_pos - ao->chunk_size;
+ if (free < 0) free += ao->buffer_len;
+ return free;
+}
+
+/**
+ * \brief return number of buffered bytes
+ * may only be called by playback thread
+ * \return minimum number of buffered bytes, value may change between
+ * two immediately following calls, and the real number of buffered bytes
+ * might actually be larger!
+ */
+static int buf_used() {
+ int used = ao->buf_write_pos - ao->buf_read_pos;
+ if (used < 0) used += ao->buffer_len;
+ return used;
+}
+
+/**
+ * \brief add data to ringbuffer
+ */
+static int write_buffer(unsigned char* data, int len){
+ int first_len = ao->buffer_len - ao->buf_write_pos;
+ int free = buf_free();
+ if (len > free) len = free;
+ if (first_len > len) first_len = len;
+ // till end of buffer
+ memcpy (&ao->buffer[ao->buf_write_pos], data, first_len);
+ if (len > first_len) { // we have to wrap around
+ // remaining part from beginning of buffer
+ memcpy (ao->buffer, &data[first_len], len - first_len);
}
-
- return len2;
+ ao->buf_write_pos = (ao->buf_write_pos + len) % ao->buffer_len;
+ return len;
}
+/**
+ * \brief remove data from ringbuffer
+ */
static int read_buffer(unsigned char* data,int len){
- int len2=0;
- int x;
-
- while(len>0){
- if(ao->full_buffers==0) {
- ao_msg(MSGT_AO,MSGL_V, "Buffer underrun\n");
- break;
- }
-
- x=ao->buffer_len-ao->buf_read_pos;
- if(x>len) x=len;
- memcpy(data+len2,ao->buffer[ao->buf_read]+ao->buf_read_pos,x);
- len2+=x; len-=x;
-
- /* accessing common variables, locking mutex */
- pthread_mutex_lock(&ao->buffer_mutex);
- ao->buffered_bytes-=x; ao->buf_read_pos+=x;
- if(ao->buf_read_pos>=ao->buffer_len){
- /* block is empty, find next! */
- ao->buf_read=(ao->buf_read+1)%NUM_BUFS;
- --ao->full_buffers;
- ao->buf_read_pos=0;
- }
- pthread_mutex_unlock(&ao->buffer_mutex);
+ int first_len = ao->buffer_len - ao->buf_read_pos;
+ int buffered = buf_used();
+ if (len > buffered) len = buffered;
+ if (first_len > len) first_len = len;
+ // till end of buffer
+ memcpy (data, &ao->buffer[ao->buf_read_pos], first_len);
+ if (len > first_len) { // we have to wrap around
+ // remaining part from beginning of buffer
+ memcpy (&data[first_len], ao->buffer, len - first_len);
}
-
-
- return len2;
+ ao->buf_read_pos = (ao->buf_read_pos + len) % ao->buffer_len;
+ return len;
}
/* end ring buffer stuff */
@@ -157,7 +156,7 @@
static OSStatus audioDeviceIOProc(AudioDeviceID inDevice, const AudioTimeStamp *inNow, const AudioBufferList *inInputData, const AudioTimeStamp *inInputTime, AudioBufferList *outOutputData, const AudioTimeStamp *inOutputTime, void *inClientData)
{
outOutputData->mBuffers[0].mDataByteSize =
- read_buffer((char *)outOutputData->mBuffers[0].mData, ao->buffer_len);
+ read_buffer((char *)outOutputData->mBuffers[0].mData, ao->chunk_size);
return 0;
}
@@ -246,10 +245,6 @@
ao = (ao_macosx_t *)malloc(sizeof(ao_macosx_t));
- /* initialise mutex */
- pthread_mutex_init(&ao->buffer_mutex, NULL);
- pthread_mutex_unlock(&ao->buffer_mutex);
-
/* get default output device */
propertySize = sizeof(ao->outputDeviceID);
status = AudioHardwareGetProperty(kAudioHardwarePropertyDefaultOutputDevice, &propertySize, &(ao->outputDeviceID));
@@ -378,17 +373,17 @@
/* get requested buffer length */
// TODO: set NUM_BUFS dinamically, based on buffer size!
- propertySize = sizeof(ao->buffer_len);
- status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->buffer_len);
+ propertySize = sizeof(ao->chunk_size);
+ status = AudioDeviceGetProperty(ao->outputDeviceID, 0, false, kAudioDevicePropertyBufferSize, &propertySize, &ao->chunk_size);
if (status) {
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceGetProperty returned %d when getting kAudioDevicePropertyBufferSize\n", (int)status);
return CONTROL_FALSE;
}
- ao_msg(MSGT_AO,MSGL_V, "%5d ao->buffer_len\n", (int)ao->buffer_len);
+ ao_msg(MSGT_AO,MSGL_V, "%5d chunk size\n", (int)ao->chunk_size);
ao_data.samplerate = ao->outputStreamBasicDescription.mSampleRate;
ao_data.channels = channels;
- ao_data.outburst = ao_data.buffersize = ao->buffer_len;
+ ao_data.outburst = ao_data.buffersize = ao->chunk_size;
ao_data.bps =
ao_data.samplerate * ao->outputStreamBasicDescription.mBytesPerFrame;
@@ -410,14 +405,13 @@
}
/* Allocate ring-buffer memory */
- for(i=0;i<NUM_BUFS;i++)
- ao->buffer[i]=(unsigned char *) malloc(ao->buffer_len);
+ ao->num_chunks = NUM_BUFS;
+ ao->buffer_len = (ao->num_chunks + 1) * ao->chunk_size;
+ ao->buffer = (unsigned char *)malloc(ao->buffer_len);
/* Prepare for playback */
- reset();
-
/* Set the IO proc that CoreAudio will call when it needs data */
status = AudioDeviceAddIOProc(ao->outputDeviceID, audioDeviceIOProc, NULL);
if (status) {
@@ -426,12 +420,7 @@
}
/* Start callback */
- status = AudioDeviceStart(ao->outputDeviceID, audioDeviceIOProc);
- if (status) {
- ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceStart returned %d\n",
- (int)status);
- return CONTROL_FALSE;
- }
+ reset();
return CONTROL_OK;
}
@@ -445,25 +434,12 @@
/* set variables and buffer to initial state */
static void reset()
{
- int i;
-
- pthread_mutex_lock(&ao->buffer_mutex);
-
+ audio_pause();
/* reset ring-buffer state */
- ao->buf_read=0;
- ao->buf_write=0;
ao->buf_read_pos=0;
ao->buf_write_pos=0;
+ audio_resume();
- ao->full_buffers=0;
- ao->buffered_bytes=0;
-
- /* zero output buffer */
- for (i = 0; i < NUM_BUFS; i++)
- memset(ao->buffer[i], 0, ao->buffer_len);
-
- pthread_mutex_unlock(&ao->buffer_mutex);
-
return;
}
@@ -471,14 +447,16 @@
/* return available space */
static int get_space()
{
- return (NUM_BUFS-ao->full_buffers)*ao_data.buffersize - ao->buf_write_pos;
+ return buf_free();
}
/* return delay until audio is played */
static float get_delay()
{
- return (float)(ao->buffered_bytes)/(float)ao_data.bps;
+ int buffered = ao->buffer_len - ao->chunk_size - buf_free(); // could be less
+ // inaccurate, should also contain the data buffered e.g. by the OS
+ return (float)(buffered)/(float)ao_data.bps;
}
@@ -495,7 +473,7 @@
ao_msg(MSGT_AO,MSGL_WARN, "AudioDeviceRemoveIOProc "
"returned %d\n", (int)status);
- for(i=0;i<NUM_BUFS;i++) free(ao->buffer[i]);
+ free(ao->buffer);
free(ao);
}
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