[Mplayer-cvslog] CVS: main/libvo vo_gl2.c,1.44,1.45
Reimar Döffinger CVS
syncmail at mplayerhq.hu
Sun May 9 01:53:23 CEST 2004
CVS change done by Reimar Döffinger CVS
Update of /cvsroot/mplayer/main/libvo
In directory mail:/var2/tmp/cvs-serv16077
Modified Files:
vo_gl2.c
Log Message:
removing useless code, improving readability
Index: vo_gl2.c
===================================================================
RCS file: /cvsroot/mplayer/main/libvo/vo_gl2.c,v
retrieving revision 1.44
retrieving revision 1.45
diff -u -r1.44 -r1.45
--- vo_gl2.c 8 May 2004 21:40:20 -0000 1.44
+++ vo_gl2.c 8 May 2004 23:53:20 -0000 1.45
@@ -81,7 +81,7 @@
static uint32_t texture_width;
static uint32_t texture_height;
-static int texnumx, texnumy, memory_x_len, memory_x_start_offset, raw_line_len;
+static int texnumx, texnumy, raw_line_len;
static GLfloat texpercx, texpercy;
static struct TexSquare * texgrid;
static GLint gl_internal_format;
@@ -114,6 +114,8 @@
int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight;
};
+static void resetTexturePointers(unsigned char *imageSource);
+
static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py)
{
*px=(float)x*texpercx;
@@ -124,7 +126,6 @@
static int initTextures()
{
- unsigned char *line_1=0, *line_2=0, *mem_start=0;
struct TexSquare *tsq=0;
int e_x, e_y, s, i=0;
int x=0, y=0;
@@ -209,14 +210,7 @@
texgrid = (struct TexSquare *)
calloc (texnumx * texnumy, sizeof (struct TexSquare));
- line_1 = (unsigned char *) ImageData;
- line_2 = (unsigned char *) ImageData+(image_width*image_bytes);
-
- mem_start = (unsigned char *) ImageData;
-
- raw_line_len = line_2 - line_1;
-
- memory_x_len = raw_line_len / image_bytes;
+ raw_line_len = image_width * image_bytes;
mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] texture-usage %d*width=%d, %d*height=%d\n",
(int) texnumx, (int) texture_width, (int) texnumy,
@@ -245,16 +239,6 @@
CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3));
CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4));
- /* calculate the pixel store data,
- to use the machine-bitmap for our texture
- */
- memory_x_start_offset = 0 * image_bytes +
- x * texture_width * image_bytes;
-
- tsq->texture = line_1 +
- y * texture_height * raw_line_len +
- memory_x_start_offset;
-
tsq->isDirty=GL_TRUE;
tsq->isTexture=GL_FALSE;
tsq->texobj=0;
@@ -294,38 +278,29 @@
} /* for all texnumx */
} /* for all texnumy */
+ resetTexturePointers (ImageData);
return 0;
}
static void resetTexturePointers(unsigned char *imageSource)
{
- unsigned char *line_1=0, *line_2=0, *mem_start=0;
- struct TexSquare *tsq=0;
+ unsigned char *texdata_start, *line_start;
+ struct TexSquare *tsq = texgrid;
int x=0, y=0;
- line_1 = (unsigned char *) imageSource;
- line_2 = (unsigned char *) imageSource+(image_width*image_bytes);
-
- mem_start = (unsigned char *) imageSource;
+ line_start = (unsigned char *) imageSource;
for (y = 0; y < texnumy; y++)
{
+ texdata_start = line_start;
for (x = 0; x < texnumx; x++)
{
- tsq = texgrid + y * texnumx + x;
-
- /* calculate the pixel store data,
- to use the machine-bitmap for our texture
- */
- memory_x_start_offset = 0 * image_bytes +
- x * texture_width * image_bytes;
-
- tsq->texture = line_1 +
- y * texture_height * raw_line_len +
- memory_x_start_offset;
-
+ tsq->texture = texdata_start;
+ texdata_start += texture_width * image_bytes;
+ tsq++;
} /* for all texnumx */
+ line_start += texture_height * raw_line_len;
} /* for all texnumy */
}
@@ -823,7 +798,7 @@
glDepthMask(GL_FALSE);
glDisable(GL_CULL_FACE);
- glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len);
+ glPixelStorei (GL_UNPACK_ROW_LENGTH, image_width);
/**
* may give a little speed up for a kinda burst read ..
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