[Mplayer-cvslog] CVS: main/loader/qtx/qtxsdk components.h,1.4,1.5
Arpi of Ize
arpi at mplayer.dev.hu
Mon Mar 25 14:35:25 CET 2002
Update of /cvsroot/mplayer/main/loader/qtx/qtxsdk
In directory mplayer:/var/tmp.root/cvs-serv16313
Modified Files:
components.h
Log Message:
dump stuff
Index: components.h
===================================================================
RCS file: /cvsroot/mplayer/main/loader/qtx/qtxsdk/components.h,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -r1.4 -r1.5
--- components.h 21 Mar 2002 21:00:21 -0000 1.4
+++ components.h 25 Mar 2002 13:35:23 -0000 1.5
@@ -79,7 +79,7 @@
// ========================= QUICKDRAW =========================
-struct Rect {
+struct __attribute__((__packed__)) Rect {
short top;
short left;
short bottom;
@@ -241,6 +241,77 @@
typedef struct OpaqueRgnHandle* RgnHandle;
+
+/* codec capabilities flags */
+enum {
+ codecCanScale = 1L << 0,
// 1
+ codecCanMask = 1L << 1,
// 2
+ codecCanMatte = 1L << 2,
// 4
+ codecCanTransform = 1L << 3,
// 8
+ codecCanTransferMode = 1L << 4,
// 10
+ codecCanCopyPrev = 1L << 5,
// 20
+ codecCanSpool = 1L << 6,
// 40
+ codecCanClipVertical = 1L << 7,
// 80
+ codecCanClipRectangular = 1L << 8,
// 100
+ codecCanRemapColor = 1L << 9,
// 200
+ codecCanFastDither = 1L << 10,
// 400
+ codecCanSrcExtract = 1L << 11,
// 800
+ codecCanCopyPrevComp = 1L << 12,
// 1000
+ codecCanAsync = 1L << 13,
// 2000
+ codecCanMakeMask = 1L << 14,
// 4000
+ codecCanShift = 1L << 15,
// 8000
+ codecCanAsyncWhen = 1L << 16,
// 10000
+ codecCanShieldCursor = 1L << 17,
// 20000
+ codecCanManagePrevBuffer = 1L << 18,
// 40000
+ codecHasVolatileBuffer = 1L << 19, // 80000 /* codec requires redraw after window movement */
+ codecWantsRegionMask = 1L << 20,
// 100000
+ codecImageBufferIsOnScreen = 1L << 21, // 200000 /* old def of codec using overlay surface, = ( codecIsDirectToScreenOnly | codecUsesOverlaySurface | codecImageBufferIsOverlaySurface | codecSrcMustBeImageBuffer ) */
+ codecWantsDestinationPixels = 1L << 22,
// 400000
+ codecWantsSpecialScaling = 1L << 23,
// 800000
+ codecHandlesInputs = 1L << 24,
// 1000000
+ codecCanDoIndirectSurface = 1L << 25, /* codec can handle indirect surface (GDI) */
+ codecIsSequenceSensitive = 1L << 26,
+ codecRequiresOffscreen = 1L << 27,
+ codecRequiresMaskBits = 1L << 28,
+ codecCanRemapResolution = 1L << 29,
+ codecIsDirectToScreenOnly = 1L << 30, /* codec can only decompress data to the screen */
+ codecCanLockSurface = 1L << 31 /* codec can lock destination surface, icm doesn't lock for you */
+};
+
+/* codec capabilities flags2 */
+enum {
+ codecUsesOverlaySurface = 1L << 0, /* codec uses overlay surface */
+ codecImageBufferIsOverlaySurface = 1L << 1, /* codec image buffer is overlay surface, the bits in the buffer are on the screen */
+ codecSrcMustBeImageBuffer = 1L << 2, /* codec can only source data from an image buffer */
+ codecImageBufferIsInAGPMemory = 1L << 4, /* codec image buffer is in AGP space, byte writes are OK */
+ codecImageBufferIsInPCIMemory = 1L << 5 /* codec image buffer is across a PCI bus; byte writes are bad */
+};
+
+/* codec condition flags */
+// FFD = 13 = 8+4+1
+enum {
+ codecConditionFirstBand = 1L << 0,
// 1
+ codecConditionLastBand = 1L << 1,
// 2
+ codecConditionFirstFrame = 1L << 2,
// 4
+ codecConditionNewDepth = 1L << 3,
// 8
+ codecConditionNewTransform = 1L << 4,
// 10
+ codecConditionNewSrcRect = 1L << 5,
// 20
+ codecConditionNewMask = 1L << 6,
// 40
+ codecConditionNewMatte = 1L << 7,
// 80
+ codecConditionNewTransferMode = 1L << 8,
// 100
+ codecConditionNewClut = 1L << 9,
// 200
+ codecConditionNewAccuracy = 1L << 10,
// 400
+ codecConditionNewDestination = 1L << 11,
// 800
+ codecConditionFirstScreen = 1L << 12,
// 1000
+ codecConditionDoCursor = 1L << 13,
// 2000
+ codecConditionCatchUpDiff = 1L << 14,
// 4000
+ codecConditionMaskMayBeChanged = 1L << 15,
// 8000
+ codecConditionToBuffer = 1L << 16,
// 10000
+ codecConditionCodecChangedMask = 1L << 31
// 20000
+};
+
+
+
struct CodecCapabilities {
long flags;
short wantedPixelSize;
@@ -439,4 +510,96 @@
};
typedef struct CodecInfo CodecInfo;
+static inline void dump_ImageDescription(void* xxx){
+ ImageDescription* id=(ImageDescription*)xxx;
+ unsigned char* x;
+ printf("=============== ImageDescription at %p ==================\n",xxx);
+ printf("idSize=0x%X fourcc=0x%08X\n",id->idSize,id->cType);
+ printf("ver=%d rev=%d vendor=0x%08X\n",id->version,id->revisionLevel,id->vendor);
+ printf("tempQ=%d spatQ=%d dim: %d x %d dpi: %d x %d depth: %d\n",
+ id->temporalQuality,id->spatialQuality,
+ id->width, id->height,
+ id->hRes, id->vRes,
+ id->depth);
+ printf("dataSize=%d frameCount=%d clutID=%d\n",id->dataSize, id->frameCount, id->clutID);
+ printf("name='%.*s'\n",((char*)(&id->name))[0],((char*)(&id->name))+1);
+ x=((char*)(&id->clutID))+2;
+ if(id->idSize>sizeof(ImageDescription)){
+ printf("%02X %02X %02X %02X | %02X %02X %02X %02X | %02X %02X %02X %02X | %02X %02X %02X %02X\n",
+ x[0],x[1],x[2],x[3],x[4],x[5],x[6],x[7],x[8],x[9],x[10],x[11],x[12],x[13],x[14],x[15]);
+ }
+ printf("=========================================================\n");
+}
+
+static inline void dump_Rect(char* title,Rect *r){
+ printf("%s: %d;%d - %d;%d\n",title,
+ (int)r->top,(int)r->left,(int)r->bottom,(int)r->right);
+}
+
+static inline void dump_MatrixRecord(char* title, MatrixRecord *m){
+ printf("%s: [%d %d %d][%d %d %d][%d %d %d]\n",title,
+ m->matrix[0][0],m->matrix[0][1],m->matrix[0][2],
+ m->matrix[1][0],m->matrix[1][1],m->matrix[1][2],
+ m->matrix[2][0],m->matrix[2][1],m->matrix[2][2]);
+}
+
+static inline void dump_PixMap(void* xxx){
+ PixMap *p=xxx;
+ printf("=============== PixMap at %p ==================\n",xxx);
+ printf("base=%p stride=%d\n",p->baseAddr, p->rowBytes);
+ dump_Rect("bounds",&p->bounds);
+ printf("pmVersion=0x%X packType=0x%X\n packSize=0x%X\n",
+ p->pmVersion,p->packType, p->packSize);
+ printf("hRes=0x%X vRes=0x%X pixelType=0x%X pixelSize=0x%X\n",
+ p->hRes,p->vRes,p->pixelType,p->pixelSize);
+ printf("cmpCount=0x%X cmpSize=0x%X pixelFormat=0x%X\n",
+ p->cmpCount,p->cmpSize,p->pixelFormat);
+ printf("pmTable=%p pmExt=%p\n",p->pmTable,p->pmExt);
+ printf("=========================================================\n");
+}
+
+static inline void dump_CodecCapabilities(void* xxx){
+ CodecCapabilities* cc=xxx;
+ if(!xxx) return;
+ printf("=============== CodecCapabilities at %p =================\n",xxx);
+ printf("flags=0x%X flags2=0x%X\n",cc->flags,cc->flags2);
+ printf("wantedPixelSize=%d extendWidth=%d extendHeight=%d band=%d+%d\n",
+ cc->wantedPixelSize,cc->extendWidth,cc->extendHeight,
+ cc->bandMin,cc->bandInc);
+ printf("pad=0x%X time=0x%X\n",cc->pad,cc->time);
+ printf("=========================================================\n");
+}
+
+static inline void dump_CodecDecompressParams(void* xxx){
+ CodecDecompressParams* cd=xxx;
+ ImageDescription **idh;
+ if(!xxx) return;
+ printf("=============== CodecDecompressParams at %p ==================\n",xxx);
+ printf("sequenceID=%d\n",cd->sequenceID);
+ idh=cd->imageDescription;
+ if(idh && idh[0]) dump_ImageDescription(idh[0]);
+ printf("data=%p size=%d\n",cd->data,cd->bufferSize);
+ printf("frameno=%d lines: %d .. %d condflags=0x%X callerflags=0x%X\n",
+ cd->frameNumber, cd->startLine, cd->stopLine, cd->conditionFlags,cd->callerFlags);
+// printf("maskBits=%p mattePixMap=%p\n",
+// cd->maskBits,cd->mattePixMap);
+// dump_PixMap(&cd->dstPixMap);
+// if(cd->mattePixMap) dump_PixMap(cd->mattePixMap);
+// dump_MatrixRecord("matrix",cd->matrix);
+ printf("accuracy=%d transferMode=%d matrixFlags=0x%X matrixType=%d\n",
+ (int)cd->accuracy, (int)cd->transferMode, (int)cd->matrixFlags, (int)cd->matrixType);
+ printf("srcrect: %d;%d - %d;%d\n",cd->srcRect.top,cd->srcRect.left,cd->srcRect.bottom,cd->srcRect.right);
+ printf("dstrect: %d;%d - %d;%d\n",cd->dstRect.top,cd->dstRect.left,cd->dstRect.bottom,cd->dstRect.right);
+ printf("wantedDestinationPixelTypes=%p\n",cd->wantedDestinationPixelTypes);
+ printf("screenFloodMethod=%d value=%d preferredOffscreenPixelSize=%d\n",
+ cd->screenFloodMethod, cd->screenFloodValue, cd->preferredOffscreenPixelSize);
+ printf("callbacks: progress=%p compl=%p data=%p ftime=%p srcdata=%p sync=%p\n",
+ cd->progressProcRecord, cd->completionProcRecord,
+ cd->dataProcRecord, cd->frameTime, cd->sourceData, cd->syncFrameTime);
+// printf("\n");
+
+ printf("=========================================================\n");
+
+
+}
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