[Mplayer-cvslog] CVS: main spudec.c,1.17,1.18
Kim Minh Kaplan CVS
kmkaplan at mplayer.dev.hu
Tue Jan 15 22:05:40 CET 2002
Update of /cvsroot/mplayer/main
In directory mplayer:/var/tmp.root/cvs-serv28301
Modified Files:
spudec.c
Log Message:
Add a third scaling algorithm wich should be faster. Select by
defining ANTIALIASING_ALGORITHM for now.
Index: spudec.c
===================================================================
RCS file: /cvsroot/mplayer/main/spudec.c,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -r1.17 -r1.18
--- spudec.c 12 Jan 2002 21:48:41 -0000 1.17
+++ spudec.c 15 Jan 2002 21:05:37 -0000 1.18
@@ -1,4 +1,10 @@
-#undef WITH_NO_ANTIALIASING
+/* Valid values for ANTIALIASING_ALGORITHM:
+ 0: none (fastest, most ugly)
+ 1: aproximate
+ 2: full (slowest, best looking)
+ */
+#define ANTIALIASING_ALGORITHM 1
+
/* SPUdec.c
Skeleton of function spudec_process_controll() is from xine sources.
Further works:
@@ -417,7 +423,8 @@
memset(spu->scaled_image + y * spu->scaled_stride + spu->scaled_width, 0,
spu->scaled_stride - spu->scaled_width);
}
-#ifdef WITH_NO_ANTIALIASING
+#if ANTIALIASING_ALGORITHM == 0
+ /* no antialiasing */
for (y = 0; y < spu->scaled_height; ++y) {
int unscaled_y = y * 0x100 / scaley;
int strides = spu->stride * unscaled_y;
@@ -428,8 +435,47 @@
spu->scaled_aimage[scaled_strides + x] = spu->aimage[strides + unscaled_x];
}
}
+#elif ANTIALIASING_ALGORITHM == 1
+ {
+ /* Intermediate antialiasing. */
+ for (y = 0; y < spu->scaled_height; ++y) {
+ const unsigned int unscaled_top = y * spu->orig_frame_height / dys;
+ unsigned int unscaled_bottom = (y + 1) * spu->orig_frame_height / dys;
+ if (unscaled_bottom >= spu->height)
+ unscaled_bottom = spu->height - 1;
+ for (x = 0; x < spu->scaled_width; ++x) {
+ const unsigned int unscaled_left = x * spu->orig_frame_width / dxs;
+ unsigned int unscaled_right = (x + 1) * spu->orig_frame_width / dxs;
+ unsigned int color = 0;
+ unsigned int alpha = 0;
+ unsigned int walkx, walky;
+ unsigned int base, tmp;
+ if (unscaled_right >= spu->width)
+ unscaled_right = spu->width - 1;
+ for (walky = unscaled_top; walky <= unscaled_bottom; ++walky)
+ for (walkx = unscaled_left; walkx <= unscaled_right; ++walkx) {
+ base = walky * spu->stride + walkx;
+ tmp = canon_alpha(spu->aimage[base]);
+ alpha += tmp;
+ color += tmp * spu->image[base];
+ }
+ base = y * spu->scaled_stride + x;
+ spu->scaled_image[base] = alpha ? color / alpha : 0;
+ spu->scaled_aimage[base] =
+ alpha * (1 + unscaled_bottom - unscaled_top) * (1 + unscaled_right - unscaled_left);
+ /* spu->scaled_aimage[base] =
+ alpha * dxs * dys / spu->orig_frame_width / spu->orig_frame_height; */
+ if (spu->scaled_aimage[base]) {
+ spu->scaled_aimage[base] = 256 - spu->scaled_aimage[base];
+ if (spu->scaled_aimage[base] + spu->scaled_image[base] > 255)
+ spu->scaled_image[base] = 256 - spu->scaled_aimage[base];
+ }
+ }
+ }
+ }
#else
{
+ /* Best antialiasing. Very slow. */
/* Any pixel (x, y) represents pixels from the original
rectangular region comprised between the columns
unscaled_y and unscaled_y + 0x100 / scaley and the rows
@@ -584,7 +630,7 @@
}
/* Finally mix these transparency and brightness information suitably */
base = spu->scaled_stride * y + x;
- spu->scaled_image[base] = color / alpha;
+ spu->scaled_image[base] = alpha > 0 ? color / alpha : 0;
spu->scaled_aimage[base] = alpha * scalex * scaley / 0x10000;
if (spu->scaled_aimage[base]) {
spu->scaled_aimage[base] = 256 - spu->scaled_aimage[base];
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