[Mplayer-cvslog] CVS: main/DOCS/tech libvo.txt,NONE,1.1 TODO,1.36,1.37 codecs.conf.txt,1.1,1.2 colorspaces.txt,1.3,1.4 libvo2.txt,1.3,1.4 tech-eng.txt,1.22,1.23

Arpi of Ize arpi at mplayer.dev.hu
Sat Apr 13 04:09:20 CEST 2002


Update of /cvsroot/mplayer/main/DOCS/tech
In directory mplayer:/var/tmp.root/cvs-serv11628

Modified Files:
	TODO codecs.conf.txt colorspaces.txt libvo2.txt tech-eng.txt 
Added Files:
	libvo.txt 
Log Message:
updated

--- NEW FILE ---
libvo --- the library to handle video output    by A'rpi, 2002.04
============================================

Note: before start on this, read colorspaces.txt !

The constants for different pixelformats are defined in img_format.h,
their usage is mandatory.

Each vo driver _has_ to implement these:

    preinit():
	init the video system (to support querying for supported formats)

    uninit():
      Uninit the whole system, this is on the same "level" as preinit.

    control():
      Current controls:
	 VOCTRL_QUERY_FORMAT  -  queries if a given pixelformat is supported.
	        It also returns various flags decsirbing the capabilities
		of the driver with teh given mode. for the flags, see
		file vfcaps.h !
		the most important flags, every driver must properly report
		these:
		    0x1	 -  supported (with or without conversion)
		    0x2  -  supported without conversion (define 0x1 too!)
		    0x100  -  driver/hardware handles timing (blocking)
		also SET sw/hw scaling and osd support flags, and flip,
		and accept_stride if you implement put_image (see vfcaps.h)
		NOTE: VOCTRL_QUERY_FORMAT may be called _before_ first config()
		but is always called between preinit() and uninit()
	 VOCTRL_GET_IMAGE
		libmpcodecs Direct Rendering interface
		You need to update mpi (mp_image.h) structure, for example,
		look at vo_x11, vo_sdl, vo_xv or mga_common.
	 VOCTRL_PUT_IMAGE
		replacement for the current draw_slice/draw_frame way of
		passing video frames. by implementing SET_IMAGE, you'll get
		image in mp_image struct instead of by calling draw_*.
		unless you return VO_TRUE for VOCTRL_PUT_IMAGE call, the
		old-style draw_* functils will be called!
		Note: draw_slice is still mandatory, for per-slice rendering!
	 VOCTRL_RESET  -  reset the video device
		This is sent on seeking and similar and is useful if you are
		using a device which prebuffers frames that need to flush them
		before refilling audio/video buffers.
	 VOCTRL_PAUSE
	 VOCTRL_RESUME
	 VOCTRL_GUISUPPORT
		return true only if driver supports co-operation with
		MPlayer's GUI (not yet used by GUI)
	 VOCTRL_QUERY_VAA  -  this is used by the vidix extension
		this is used by the vidix extension to fill a vo_vaa_t struct,
		I do not know how this works since I'm not the author of this

    config():	
      Set up the video system. You get the dimensions and flags.
      width, height: size of the source image
      d_width, d_height: wanted scaled/display size (it's a hint)
      Flags:
        0x01	- force fullscreen (-fs)
	0x02	- allow mode switching (-vm)
	0x04	- allow software scaling (-zoom)
	0x08	- flipping (-flip)
      They're defined as VOFLAG_* (see libvo/video_out.h)
      
      IMPORTAMT NOTE: config() may be called 0 (zero), 1 or more (2,3...)
      times between preinit() and uninit() calls. You MUST handle it, and
      you shouldn't crash at second config() call or at uninit() without
      any config() call! To make your life easier, vo_config_count is
      set to the number of previous config() call, counted from preinit().
      It's set by the caller (vf_vo.c), you don't have to increase it!
      So, you can check for vo_config_count>0 in uninit() when freeing
      resources allocated in config() to avoid crash!

    draw_slice(): this displays YV12 pictures (3 planes, one full sized that
	 contains brightness (Y), and 2 quarter-sized which the colour-info
	 (U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
	 to display the whole frame, only update small parts of it.

    draw_frame(): this is the older interface, this displays only complete
	 frames, and can do only packed format (YUY2, RGB/BGR).
	 Win32 codecs use this (DivX, Indeo, etc).
	 If you implement VOCTRL_PUT_IMAGE, you can left draw_frame.

    draw_osd(): this displays subtitles and OSD.
	 It's a bit tricky to use it, since it's a callback-style stuff.
	 It should call vo_draw_text() with screen dimension and your
	 draw_alpha implementation for the pixelformat (function pointer).
	 The vo_draw_text() checks the characters to draw, and calls
	 draw_alpha() for each. As a help, osd.c contains draw_alpha for
	 each pixelformats, use this if possible!
	 
	 NOTE: this one will be obsolete soon! But it's still usefull when
	 you want to do tricks, like rendering osd _after_ hardware scaling
	 (tdfxfb) or render subtitles under of the image (vo_mpegpes, sdl)

    flip_page(): this is called after each frame, this diplays the buffer for
	 real. This is 'swapbuffers' when double-buffering.


Index: TODO
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/tech/TODO,v
retrieving revision 1.36
retrieving revision 1.37
diff -u -r1.36 -r1.37
--- TODO	11 Apr 2002 10:37:00 -0000	1.36
+++ TODO	13 Apr 2002 02:09:18 -0000	1.37
@@ -21,6 +21,7 @@
 
 demuxer:
 - fix AVI index offset base position handling ('no video stream found' bug)
+- implement OpenDML index support (read & write)
 - implement hardcore bruteforce avi re-sync for broken files (-forceidx)
 - fix for growing avi files (movi_end pos > stream->end_pos)
 - implement forward seeking in avi streams with no index
@@ -29,7 +30,6 @@
 - forward seeking from stdin ?
 - fix the whole syncing mechanism of Real demuxer
 - implement mpeg-TS demuxer
-
 
 FUTURE:
 ~~~~~~~

Index: codecs.conf.txt
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/tech/codecs.conf.txt,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -r1.1 -r1.2
--- codecs.conf.txt	28 Dec 2001 22:18:27 -0000	1.1
+++ codecs.conf.txt	13 Apr 2002 02:09:18 -0000	1.2
@@ -47,7 +47,6 @@
   out YV12
   out YUY2
   out BGR32,BGR24,BGR16,BGR15
-  cpuflags mmx
 
 This is a particularly full-featured video codec. The "videocodec" keyword
 identifies the fact that this is the start of a new video
@@ -81,11 +80,6 @@
 to output. Just like the fourcc line, there can be multiple out lines or
 multiple comma-separated output formats on the same line. The output
 formats should be listed in order of preference.
-
-The "cpuflags" identifies special operating parameters that this codec
-requires. For example, this video codec is known to use MMX
-instructions. Currently, valid strings for this keyword include mmx, sse,
-and 3dnow.
 
 Audio Codecs
 ------------

Index: colorspaces.txt
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/tech/colorspaces.txt,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -r1.3 -r1.4
--- colorspaces.txt	25 Mar 2002 02:10:08 -0000	1.3
+++ colorspaces.txt	13 Apr 2002 02:09:18 -0000	1.4
@@ -1,9 +1,27 @@
-Huh. The planar YUV modes.
-==========================
+In general
+==========
 
-The most missunderstood thingie...
+There are planar and packed modes.
+- Planar mode means: you have 3 separated image, one for each component,
+each image 8 bites/pixel. To get the real colored pixel, you have to
+mix the components from all planes. The resolution of planes may differ!
+- Packed mode means: you have all components mixed/interleaved together,
+so you have small "packs" of components in a single, big image.
+
+There are RGB and YUV colorspaces.
+- RGB: Read, Green and Blue components. Used by analog VGA monitors.
+- YUV: Luminance (Y) and Chrominance (U,V) components. Used by some
+  video systems, like PAL. Also most m(j)peg/dct based codecs use this.
+
+With YUV, they used to reduce the resolution of U,V planes:
+The most common YUV formats:
+fourcc:    bpp: IEEE:      plane sizes: (w=width h=height of original image)
+?          24   YUV 4:4:4  Y: w * h  U,V: w * h
+YUY2,UYVY  16   YUV 4:2:2  Y: w * h  U,V: (w/2) * h
+YV12,I420  12   YUV 4:2:0  Y: w * h  U,V: (w/2) * (h/2)
+YVU9        9   YUV 4:1:1  Y: w * h  U,V: (w/4) * (h/4)
 
-Let's see: (some cut'n'paste from www and maillist)
+conversion: (some cut'n'paste from www and maillist)
 
 RGB to YUV Conversion:
     Y  =      (0.257 * R) + (0.504 * G) + (0.098 * B) + 16
@@ -35,10 +53,14 @@
 U = Cb = blue component (0=green 128=grey 255=blue)
 V = Cr = red component  (0=green 128=grey 255=red)
 
-MPlayer side:
-=============
+
+Huh. The planar YUV modes.
+==========================
+
+The most missunderstood thingie...
+
 In MPlayer, we usually have 3 pointers to the Y, U and V planes, so it
-doesn't matter what is they order in memory:
+doesn't matter what is the order of the planes in the memory:
     for mp_image_t and libvo's draw_slice():
 	planes[0] = Y = luminance
 	planes[1] = U = Cb = blue

Index: libvo2.txt
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/tech/libvo2.txt,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -r1.3 -r1.4
--- libvo2.txt	11 Jan 2002 18:30:35 -0000	1.3
+++ libvo2.txt	13 Apr 2002 02:09:18 -0000	1.4
@@ -1,3 +1,12 @@
+
+============================================================
+
+NOTE: libvo2 plan was abandoned, we've changed libvo1.
+
+so, this draft is USELESS NOW, see libvo.txt
+
+============================================================
+
 //First Announce by Ivan Kalvachev
 //Some explanations by Arpi & Pontscho 
 

Index: tech-eng.txt
===================================================================
RCS file: /cvsroot/mplayer/main/DOCS/tech/tech-eng.txt,v
retrieving revision 1.22
retrieving revision 1.23
diff -u -r1.22 -r1.23
--- tech-eng.txt	21 Mar 2002 17:11:38 -0000	1.22
+++ tech-eng.txt	13 Apr 2002 02:09:18 -0000	1.23
@@ -2,13 +2,18 @@
 
 The main modules:
 
-1. streamer.c: this is the input layer, this reads the file or the VCD or
-   stdin.  what it has to know: appropriate buffering by sector, seek, skip
-   functions, reading by bytes, or blocks with any size.  The stream_t
-   structure describes the input stream, file/device.
+1. stream.c: this is the input layer, this reads the input media (file, stdin,
+   vcd, dvd, network etc).  what it has to know: appropriate buffering by
+   sector, seek, skip functions, reading by bytes, or blocks with any size.
+   The stream_t (stream.h) structure describes the input stream, file/device.
+
+   There is a stream cache layer (cache2.c), it's a wrapper for the stream
+   API. It does fork(), then emulates stream driver in the parent process,
+   and stream user in the child process, while proxying between them using
+   preallocated big memory chunk for FIFO buffer.
 
-2. demuxer.c: this does the demultiplexing of the input to audio and video
-   channels, and their reading by buffered packages.
+2. demuxer.c: this does the demultiplexing (separating) of the input to
+   audio, video or dvdsub channels, and their reading by buffered packages.
 	 The demuxer.c is basically a framework, which is the same for all the
 	 input formats, and there are parsers for each of them (mpeg-es,
 	 mpeg-ps, avi, avi-ni, asf), these are in the demux_*.c files.
@@ -16,11 +21,11 @@
 
 2.a. demux_packet_t, that is DP.
    Contains one chunk (avi) or packet (asf,mpg). They are stored in memory as
-	 in chained list, cause of their different size.
+	 in linked list, cause of their different size.
 
 2.b. demuxer stream, that is DS.
    Struct: demux_stream_t
-   Every channel (a/v) has one. This contains the packets for the stream
+   Every channel (a/v/s) has one. This contains the packets for the stream
          (see 2.a). For now, there can be 3 for each demuxer :
 	 - audio (d_audio)
 	 - video (d_video)
@@ -68,7 +73,24 @@
 		 DEMUXER: Too many (%d in %d bytes) audio packets in the buffer
 		 error shows up.
 
-So everything is ok 'till now, I want to move them to a separate lib.
+2.d. video.c: this file/function handle the reading and assembling of the
+     video frames. each call to video_read_frame() should read and return a
+     single video frame, and it's duration in seconds (float).
+     The implementation is splitted to 2 big parts - reading from mpeg-like
+     streams and reading from one-frame-per-chunk files (avi, asf, mov).
+     Then it calculates duration, either from fixed FPS value, or from the
+     PTS difference between and after reading the frame.
+
+2.e. other utility functions: there are some usefull code there, like
+    AVI muxer, or mp3 header parser, but leave them for now.
+
+So everything is ok 'till now. It can be found in libmpdemux/ library.
+It should compile outside of mplayer tree, you just have to implement few
+simple functions, like mp_msg() to print messages, etc.
+See libmpdemux/test.c for example.
+
+See also formats.txt, for description of common media file formats and their
+implementation details in libmpdemux.
 
 Now, go on:
 
@@ -86,7 +108,7 @@
              sleep  (wait until a_frame>=v_frame)
              display the frame
              apply A-V PTS correction to a_frame
-             check for keys -> pause,seek,...
+             handle events (keys,lirc etc) -> pause,seek,...
          }
 
 	 When playing (a/v), it increases the variables by the duration of the
@@ -173,101 +195,25 @@
 	   Also, doesn't/badly works with some drivers.
 	   Only used if none of the above works.
 	 
-4. Codecs. They are separate libs.
-   For example libac3, libmpeg2, xa/*, alaw.c, opendivx/*, loader, mp3lib.
+4. Codecs. Consists of libmpcodecs/* and separate files or libs,
+   for example liba52, libmpeg2, xa/*, alaw.c, opendivx/*, loader, mp3lib.
 
-   mplayer.c doesn't call the directly, but through the dec_audio.c and
+   mplayer.c doesn't call them directly, but through the dec_audio.c and
    dec_video.c files, so the mplayer.c doesn't have to know anything about
-   the codec.
+   the codecs.
+   
+   libmpcodecs contains wrapper for every codecs, some of them include the
+   codec function implementation, some calls functions from other files
+   included with mplayer, some calls optional external libraries.
+   file naming convention in libmpcodecs:
+   ad_*.c - audio decoder (called through dec_audio.c)
+   vd_*.c - video decoder (called through dec_video.c)
+   ve_*.c - video encoder (used by mencoder)
+   vf_*.c - video filter  (see option -vop)
 
 5. libvo: this displays the frame.
-   The constants for different pixelformats are defined in img_format.h,
-	 their usage is mandatory.
-
-   Each vo driver _has_ to implement these:
-
-   IMPORTANT: it's mandatorial that every vo driver support the YV12 format,
-	 and one (or both) of BGR15 and BGR24, with conversion, if needed.
-	 If these aren't supported, not every codec will work! The mpeg codecs
-	 can output only YV12, and the older win32 DLLs only 15 and 24bpp.
-	 There is a fast MMX-optimized 15->16bpp converter, so it's not a
-	 significant speed-decrease!
-
-    The BPP table, if the driver can't change bpp:
-	 current bpp		has to accept these
-	     15				15
-	     16				15,16
-	     24				24
-	     24,32			24,32
-
-    If it can change bpp (for example DGA 2, fbdev, svgalib), then if possible
-	 we have to change to the desired bpp. If the hardware doesn't support,
-	 we have to change to the one closest to it, and do conversion!
-
-    preinit():
-	init the video system (to support querying for supported formats)
-	THIS IS CALLED ONLY ONCE
-
-    control():
-      Current controls:
-	 VOCTRL_QUERY_FORMAT  -  queries if a given pixelformat is supported.
-		return value:   flags:
-		    0x1	 -  supported
-		    0x2  -  supported without conversion (define 0x1 too!)
-		    0x4  -  sub/osd supported (has draw_alpha)
-		    0x8  -  hardware handles subpics
-		    0x100  -  driver/hardware handles timing (blocking)		
-	 VOCTRL_GET_IMAGE
-		libmpcodecs Direct Rendering interface
-		You need to set mpi (mp_image.h) structure, for example,
-		look at vo_x11, vo_sdl, vo_xv or mga_common.
-	 VOCTRL_RESET  -  reset the video device
-		This is sent on seeking and similar and is useful if you are
-		using a device which prebuffers frames that need to flush them
-		before refilling audio/video buffers.
-	 VOCTRL_PAUSE
-	 VOCTRL_RESUME
-	 VOCTRL_GUISUPPORT
-		return true only if driver supports co-operation with
-		MPlayer's GUI (not yet used by GUI)
-	 VOCTRL_QUERY_VAA  -  this is used by the vidix extension
-		this is used by the vidix extension to fill a vo_vaa_t struct,
-		I do not know how this works since I'm not the author of this
-		      
-    config():	
-      Set up the video system. You get the dimensions and flags.
-      Flags:
-        0x01	- fullscreen (-fs)
-	0x02	- mode switching (-vm)
-	0x04	- software scaling (-zoom)
-	0x08	- flipping (-flip) -- REQUIRED to support this
-      Also these flags you can get from vo_flags too and they're
-      defined as VOFLAG_* (see libvo/video_out.h)
-
-    uninit():
-      Uninit the whole system, this is on the same "level" as preinit.
-
-    draw_slice(): this displays YV12 pictures (3 planes, one full sized that
-	 contains brightness (Y), and 2 quarter-sized which the colour-info
-	 (U,V). MPEG codecs (libmpeg2, opendivx) use this. This doesn't have
-	 to display the whole frame, only update small parts of it.
-
-    draw_frame(): this is the older interface, this displays only complete
-	 frames, and can do only packed format (YUY2, RGB/BGR).
-	 Win32 codecs use this (DivX, Indeo, etc).
-
-    draw_alpha(): this displays subtitles and OSD.
-	 It's a bit tricky to use it, since it's not a part of libvo API,
-	 but a callback-style stuff. The flip_page() has to call
-	 vo_draw_text(), so that it passes the size of the screen and the
-	 corresponding draw_alpha() implementation for the pixelformat
-	 (function pointer). The vo_draw_text() checks the characters to draw,
-	 and calls draw_alpha() for each.
-	 As a help, osd.c contains draw_alpha for each pixelformats, use this
-	 if possible!
 
-    flip_page(): this is called after each frame, this diplays the buffer for
-	 real. This is 'swapbuffers' when double-buffering.
+   for details on this, read libvo.txt
 
 6. libao2: this control audio playing
 




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