[MEncoder-users] Adding harddup as an afterthought?
Ilya Zakharevich
nospam-abuse at ilyaz.org
Mon Oct 1 23:00:40 CEST 2007
[A complimentary Cc of this posting was NOT [per weedlist] sent to
Reimar =?iso-8859-1?Q?D=F6ffinger?=
<mencoder-users at mplayerhq.hu>], who wrote in article <20070929184917.GA26457 at 1und1.de>:
> > > > B-frames' mvs are predicted from the following P-frame's mvs. And
> > > > the prediction formula depends on the relative frame numbers, so
> > > > inserting a new B-frame would break any existing adjacent B-frames
> > > > even if you got the new frame to work.
> > Let me restate my question: if decoder gets
> > P 0 0 0 0 0 0 0 0 0 B P
> > how should it predict the movements of the B frame? By 0.5 of
> > movement of (the second) P, or by 0.9 of it?
> There is no "0" for the decoder, the decoder gets P B P.
So the answer is 0.5, which is most probably not very suitable for the
subject scene...
Anyway, the last question is: is mencoder doing the correct thing
(0.5) during ENCODING? It is very simple to create a bug here...
Thanks,
Ilya
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