[Libav-user] How to get back the original audio file

Strahinja Radman dr.strashni at gmail.com
Thu Aug 23 15:26:13 EEST 2018


Read a frame one by one from bin file, restore the data to the same fields in AVFrame structure that you have read it from and send it to the encoder. 

From: Ramana Jajula
Sent: Thursday, August 23, 2018 2:10 PM
To: libav-user at ffmpeg.org
Subject: Re: [Libav-user] How to get back the original audio file

No, I didn't get clear. I want to pass the decoded output as input, so that I get original audio file(.mp3). I need a file to achieve this. Actually I tried the example programs on ffmpeg and libavcodec, 

this is my audio encode c file,

#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libavcodec/avcodec.h>
#include <libavutil/channel_layout.h>
#include <libavutil/common.h>
#include <libavutil/frame.h>
#include <libavutil/samplefmt.h>

/* check that a given sample format is supported by the encoder */

static int check_sample_fmt(const AVCodec *codec, enum AVSampleFormat sample_fmt)
{
    const enum AVSampleFormat *p = codec->sample_fmts;
    while (*p != AV_SAMPLE_FMT_NONE) {
        if (*p == sample_fmt)
            return 1;
        p++;
    }
    return 0;
}
/* just pick the highest supported samplerate */

static int select_sample_rate(const AVCodec *codec)
{
    const int *p;
    int best_samplerate = 0;
    if (!codec->supported_samplerates)
        return 44100;
    p = codec->supported_samplerates;
    while (*p) {
        if (!best_samplerate || abs(44100 - *p) < abs(44100 - best_samplerate))
            best_samplerate = *p;
        p++;
    }
    return best_samplerate;
}
/* select layout with the highest channel count */

static int select_channel_layout(const AVCodec *codec)
{
    const uint64_t *p;
    uint64_t best_ch_layout = 0;
    int best_nb_channels   = 0;
    if (!codec->channel_layouts)
        return AV_CH_LAYOUT_STEREO;
    p = codec->channel_layouts;
    while (*p) {
        int nb_channels = av_get_channel_layout_nb_channels(*p);
        if (nb_channels > best_nb_channels) {
            best_ch_layout    = *p;
            best_nb_channels = nb_channels;
        }
        p++;
    }
    return best_ch_layout;
}
static void encode(AVCodecContext *ctx, AVFrame *frame, AVPacket *pkt,
                   FILE *output)
{
    int ret;
    /* send the frame for encoding */
    ret = avcodec_send_frame(ctx, frame);
    if (ret < 0) {
        fprintf(stderr, "Error sending the frame to the encoder\n");
        exit(1);
    }
    /* read all the available output packets (in general there may be any
     * number of them */
    while (ret >= 0) {
        ret = avcodec_receive_packet(ctx, pkt);
        if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF)
            return;
        else if (ret < 0) {
            fprintf(stderr, "Error encoding audio frame\n");
            exit(1);
        }
        fwrite(pkt->data, 1, pkt->size, output);
        av_packet_unref(pkt);
    }
}
int main(int argc, char **argv)
{
    const char *filename;
    const AVCodec *codec;
    AVCodecContext *c= NULL;
    AVFrame *frame;
    AVPacket *pkt;
    int i, j, k, ret;
    FILE *f;
    uint16_t *samples;
    float t, tincr;
    if (argc <= 1) {
        fprintf(stderr, "Usage: %s <output file>\n", argv[0]);
        return 0;
    }
    filename = argv[1];
    /* find the MP2 encoder */
    
    avcodec_register_all();

    codec = avcodec_find_encoder(AV_CODEC_ID_MP2);
    if (!codec) {
        fprintf(stderr, "Codec not found\n");
        exit(1);
    }
    c = avcodec_alloc_context3(codec);
    if (!c) {
        fprintf(stderr, "Could not allocate audio codec context\n");
        exit(1);
    }
    /* put sample parameters */
    c->bit_rate = 64000;
    /* check that the encoder supports s16 pcm input */
    c->sample_fmt = AV_SAMPLE_FMT_S16;
    if (!check_sample_fmt(codec, c->sample_fmt)) {
        fprintf(stderr, "Encoder does not support sample format %s",
                av_get_sample_fmt_name(c->sample_fmt));
        exit(1);
    }
    /* select other audio parameters supported by the encoder */
    c->sample_rate    = select_sample_rate(codec);
    c->channel_layout = select_channel_layout(codec);
    c->channels       = av_get_channel_layout_nb_channels(c->channel_layout);
    /* open it */
    if (avcodec_open2(c, codec, NULL) < 0) {
        fprintf(stderr, "Could not open codec\n");
        exit(1);
    }
    f = fopen(filename, "wb");
    if (!f) {
        fprintf(stderr, "Could not open %s\n", filename);
        exit(1);
    }
    /* packet for holding encoded output */
    pkt = av_packet_alloc();
    if (!pkt) {
        fprintf(stderr, "could not allocate the packet\n");
        exit(1);
    }
    /* frame containing input raw audio */
    frame = av_frame_alloc();
    if (!frame) {
        fprintf(stderr, "Could not allocate audio frame\n");
        exit(1);
    }
    frame->nb_samples     = c->frame_size;
    frame->format         = c->sample_fmt;
    frame->channel_layout = c->channel_layout;
    /* allocate the data buffers */
    ret = av_frame_get_buffer(frame, 0);
    if (ret < 0) {
        fprintf(stderr, "Could not allocate audio data buffers\n");
        exit(1);
    }
    /* encode a single tone sound */
    t = 0;
    tincr = 2 * M_PI * 440.0 / c->sample_rate;
    for (i = 0; i < 200; i++) {
        /* make sure the frame is writable -- makes a copy if the encoder
         * kept a reference internally */
        ret = av_frame_make_writable(frame);
        if (ret < 0)
            exit(1);
        samples = (uint16_t*)frame->data[0];
        for (j = 0; j < c->frame_size; j++) {
            samples[2*j] = (int)(sin(t) * 10000);
            for (k = 1; k < c->channels; k++)
                samples[2*j + k] = samples[2*j];
            t += tincr;
        }
        encode(c, frame, pkt, f);
    }
    /* flush the encoder */
    encode(c, NULL, pkt, f);
    fclose(f);
    av_frame_free(&frame);
    av_packet_free(&pkt);
    avcodec_free_context(&c);
    return 0;
}

I am not getting exactly. 

On Thu, Aug 23, 2018 at 5:03 PM Strahinja Radman <dr.strashni at gmail.com> wrote:
Completely true, I should have been more clear. I thought that he wanted to play it in VLC or some other media player.
 
From: Carl Eugen Hoyos
Sent: Thursday, August 23, 2018 1:32 PM
To: This list is about using libavcodec, libavformat, libavutil, libavdevice and libavfilter.
Subject: Re: [Libav-user] How to get back the original audio file
 
2018-08-23 13:10 GMT+02:00, Strahinja Radman <dr.strashni at gmail.com>:
> You basically wrote raw PCM into a plain file. That file is not usable
> without the right header.
 
This is not true, many programs (including FFmpeg) handle raw
PCM audio just fine.
 
Please do not top-post here, Carl Eugen
_______________________________________________
Libav-user mailing list
Libav-user at ffmpeg.org
http://ffmpeg.org/mailman/listinfo/libav-user
 
_______________________________________________
Libav-user mailing list
Libav-user at ffmpeg.org
http://ffmpeg.org/mailman/listinfo/libav-user

-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://ffmpeg.org/pipermail/libav-user/attachments/20180823/916c93f7/attachment.html>


More information about the Libav-user mailing list