[Libav-user] Very slow H264 stream decoding
Дмитрий Бахтияров
bakhtiyarov.dima at gmail.com
Thu Oct 3 22:16:31 CEST 2013
Hi, all!
I'm developing network application, which can play H264 video from RTSP
stream. I use live555 for RTSP/RTP processing, libx264 for encoding and
ffmpeg for decoding.
My problem is in the decoder working - I have video stream with 12-15 fps,
but avcodec_decode_video2 set got_image into not-null value very rarely -
average 1 time per second or less. In a GUI its looks like very long
freezes of interface, when one frame drawing on widgets few seconds.
When I connect to server using vlc all work correct - I have video with
12-15 fps.
I have a such code for decoding:
AVCodec* m_decoder;
AVCodecContext* m_decoderContext;
AVFrame* m_picture;
AVPacket m_packet;
//initialisation of decoder
{
avcodec_register_all();
av_init_packet(&m_packet);
m_decoder = avcodec_find_decoder(CODEC_ID_H264);
if (!m_decoder)
{
QString str = QString("Can't find H264 decoder!");
emit criticalError(str);
}
m_decoderContext = avcodec_alloc_context3(m_decoder);
m_decoderContext->flags |= CODEC_FLAG_TRUNCATED;
m_decoderContext->flags |= CODEC_FLAG_LOW_DELAY;
//we can receive truncated frames
m_decoderContext->flags2 |= CODEC_FLAG2_CHUNKS;
AVDictionary* dictionary = nullptr;
if (avcodec_open2(m_decoderContext, m_decoder, &dictionary) < 0)
{
QString str = QString("Failed to open decoder!");
emit criticalError(str);
}
qDebug() << "H264 Decoder successfully opened";
m_picture = avcodec_alloc_frame();
}
//decoding frame; Frame_t is equal to vector<unsigned char>
{
Frame_t enc_frame;
orig_frame >> enc_frame;
m_packet.size = enc_frame.size();
m_packet.data = enc_frame.data();
qDebug() << "H264Decoder: received encoded frame with framesize " <<
enc_frame.size();
while(m_packet.size > 0)
{
int got_picture;
int len = avcodec_decode_video2(m_decoderContext, m_picture,
&got_picture, &m_packet);
if (len < 0)
{
QString err("Decoding error");
qDebug() << err;
return false;
}
if (got_picture)
{
qDebug() << "H264Decoder: frame decoded!";
//.......
}
}
}
On the server side I have this encoder settings:
{
m_params = new x264_param_t;
if (x264_param_default_preset(m_params, "ultrafast", "zerolatency") !=
0)
qDebug() << "presetting default values for x264 parameters failed!";
m_params->i_width = m_out_width;
m_params->i_height = m_out_height;
m_params->i_threads = 2;
m_params->i_fps_num = m_fps; //avg 12-15
m_params->i_fps_den = 1;
m_params->i_keyint_max = 24;
m_params->b_intra_refresh = 1;
m_params->rc.i_rc_method = X264_RC_CRF;
m_params->rc.f_rf_constant = 25;
m_params->rc.f_rf_constant_max = 35;
m_params->b_repeat_headers = 1;
m_params->b_annexb = 1;
x264_param_apply_profile(m_params, "baseline");
m_encoder = x264_encoder_open(m_params);
if (m_encoder == nullptr)
{
qDebug() << "x264: encoder opening failed!";
abort();
}
m_in_pic = new x264_picture_t;
if (x264_picture_alloc( m_in_pic, X264_CSP_I420, 640, 480 ) != 0)
qDebug() << "x264: Picture allocating failed!";
x264_encoder_parameters(m_encoder, m_params);
m_out_pic = new x264_picture_t;
x264_nal_t* headers;
int pi_nal;
if (x264_encoder_headers(m_encoder, &headers, &pi_nal) < 0)
qDebug() << "Error creating NAL headers!";
}
What is the reason of this delay and how I can fix it?
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